Alembic Xform qL
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Transforms geometry by a transformation from an alembic file. [1]
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Apply Transform qL
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Applies the full world-space transformation of another object to the input geometry. [1]
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Arc Blend qL
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Interpolates points of two shapes along a circular arc. [1]
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Attr Lookup Multi qL
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Value-remapping of per-point geometry attributes using lookup curves. [1]
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Attr Visualize qL
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Various visualization types for geometry attributes. [1]
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Attrib Builder qL
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Creation/manipulation of geometry attributes using a series of basic operations. [1]
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Attrib Grow qL
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... [1]
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Attrib Ramp qL
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Creates a new attribute by mapping a point attribute to a ramp. [1]
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Attrib Range Query qL
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Calculates the minimum/maximum values of a geometry attribute. [1]
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Attrib Shape qL
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Assigns attribute values based on a geometric shape. [2]
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Bend Deformer qL
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Bends geometry in a circular arc, along a main axis. [2]
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Bias Deformer qL
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Deforms geometry by applying bias/gain value adjustments along the main axes. [1]
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Bounds qL
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Builds the bounding box for animated input geometry. [1]
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Box qL
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An alternative version of the Box SOP, with differently-fashioned parameters. [1]
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Camera Frustrum qL
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Builds the geometric representation of a camera viewing frustrum. [1]
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Camera Plane qL
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Builds a exact geometric representation of a camera view plane at a specified distance. [1]
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Camera Project qL
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Projection of 3D geometry to a perspective camera plane. [1]
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Cardinal qL
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Builds cardinal curve(s) from polyline(s). [1]
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Clip by Bounds qL
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Discard geometry outside of a bounding box (or a convex shape). [1]
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Connect by Distance qL
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Connects nearby points with polylines. [1]
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Curve Extend qL
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Adds simple linear extents at curve end(s). [1]
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Curve Frame qL
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Generate *non-flipping* tangent/normal/up vectors for all points on (polygonal) curves. [1]
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Curve Offset qL
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Offsets a curve. [1]
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Curve Refs qL
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Generate *non-flipping* tangent/normal/up vectors for all points on (polygonal) curves. [1]
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Deform by Point Cloud qL
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Deforms geometry by arbitrary point cloud. [1]
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Deform by Surface qL
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Deforms input geometry using a NURBS surface. [1]
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Displace by Delta qL
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... [1]
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Distance qL
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Measures and displays the distance between two geometry points. [1]
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Distribute qL
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Distribute (relax) points in space so they will keep given distances between each other. [2]
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Distributor Helper qL
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Internal helper node for Distribute qL. [1]
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Fitting Plane qL
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Finds the best fitting plane for the points of the input geometry. [1]
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Fluid Source qL
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An optimized variant of the original Fluid Source SOP. [1]
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For Each Point qL
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Instantiates surface operations at each point of a point cloud. [1]
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Geo Query qL
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Query information about SOP geometry. [1]
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Group Edge Loop qL
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Creates edge group(s) of polygonal edge loop(s), starting from specified edges. [1]
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Group Grow qL
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Grows (or shrinks) the specified geometry group by adding/removing components at group edges. [1]
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Group qL
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Group creation and editing using a series of operations. [1]
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Group to Attr qL
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Converts (primitive/point) groups to a string attribute where the values contain the corresponding group names. [1]
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Group Visualize qL
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Visualization of geometry groups (points or primitives). [1]
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Hexa Grid qL
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Generates a grid of regular hexagons. [1]
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Illustration qL
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... [1]
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Match Points Order qL
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Tries to match point order of a geometry by using the order from a 2nd (reference) geometry. [1]
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Maze qL
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Builds a maze from polylines on the horizontal plane. [1]
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Motion Trail qL
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Builds a motion path curve of an object (and computes motion-related attributes). [1]
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Mountain Deformer qL
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Mountain deformer SOP. [1]
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My Deformer qL
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... [1]
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Noise qL
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Create or modify geometry attributes using a noise function. [2]
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Occlusion qL
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Calculates ambient occlusion and stores it in per-point attribute(s). [2]
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Orient qL
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Converts between different representations of per-point orientation (rotation). [1]
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Path Deform qL
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Slides and deforms geometry along a curve. [1]
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Peak qL
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Enhanced version of the original SOP node with the same name. [1]
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Place-3-Pts qL
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Transforms geometry by the transformation defined by 3 points. [1]
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Point Mix qL
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Blends point attributes between two inputs by a control attribute. [1]
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Point Texture qL
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Assigns the content of a texture file to a point attribute. [1]
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Point Topology qL
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Performs various topology-related (or other specific) queries and stores the results in point attributes. [1]
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PointJitter qL
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Jitter points in random directions, along three main axes. [1]
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PolyWireCurves qL
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Turns all edges of a polymesh to linear curves. [1]
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PolyWrap Capture qL
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Generates capture weights for a PolyWrap Deform operation. [1]
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PolyWrap Deform qL
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Deforms the input geometry with a polygon mesh. [1]
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Pre-Export qL
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Processes geometry to be more compatible with other 3d/CG applications (such as Maya). [2]
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PrimGroup Add IDs qL
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Creates the per-primitive piece ID attribute for geometry pieces (PrimGroup family SOP). [1]
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PrimGroup Centroids qL
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Creates center points for geometry primitive groups ('PrimGroup family' SOP). [1]
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( PrimGroup Extract Piece qL )
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Helper operator for [PrimGroups Extract Tool qL|Node:sop/qLib::primgroups_extract_tool_ql::1] to extract geometry pieces. [1]
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PrimGroup SDF qL
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Generate a separate SDF volume representation for each primitive group (PrimGroup family SOP). [1]
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PrimGroups Extract Tool qL
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Build separate objects (or SOPs) from SOP geometry primitive groups. [1]
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Proxy PrimGroups qL
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Creates a proxy version of each primitive group by wrapping a low resolution proxy around them (PrimGroup family SOP). [1]
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Quick PolyCaps qL
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A convenience variant of [Node:sop/polycap] that closes all open polygonal boundaries. [1]
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Ray Helper qL
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An alternative version of the original [Ray SOP|Node:sop/ray]. [1]
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Ray qL
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An alternative version of the original [Ray SOP|Node:sop/ray] (with some extra features). [1]
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Reference qL
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... [1]
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Rest Position qL
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An enhanced [Rest Position SOP|Node:sop/rest] variant for saving and restoring per-point rest position attributes. [2]
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Rivet qL
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A SOP implementation of the Rivet object node. [1]
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Rotate Vector qL
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Rotates a vector attribute around another vector. [1]
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Round Corners qL
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Replaces points (i.e. corners) with circular arcs in polygonal curves. [1]
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Rounded Rectangle qL
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Creates a rectangle shape with rounded corners. [1]
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Scatter Helper qL
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Internal helper node for Scatter qL SOP. [1]
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Scatter qL
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Scatters points on geometry surfaces (performance-optimized). [1]
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Smooth Points qL
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... [1]
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Snap/Point qL
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Sets up a snapping point (and/or direction) based on an input geometry. [2]
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Snap qL
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Snaps points to other points in a given radius. [1]
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Snap/Xform qL
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Performs the transformations specified by previous [Snap/Point qL|Node:sop/qLib::snap_point_ql::2] SOPs. [2]
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Space Partition qL
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Groups geometry components into a spatial grid. [2]
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Spiral qL
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Generates a spiral (with support for different variants and a backbone). [2]
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Split Multi qL
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Recursively splits a NURBS-type (NURBS, mesh, bezier) geometry (alternating in U and V directions). [1]
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Star qL
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Generates a star-shaped curve. [1]
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Superellipse qL
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Generates a superellipse shape. [2]
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Sweep qL
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Creates a surface by sweeping cross-sections along a backbone curve with ramp parameters controling scale and twist. [1]
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Switch Off qL
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Enables or disables the entire upstream node graph of the operator. [1]
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Symmetry qL
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Mirrors the shape of a geometry based on topological symmetry, leaving original topology and existing attributes intact. [1]
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Taper Deformer qL
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Tapers and/or flares geometry. [1]
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Thickness qL
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... [1]
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TimeBlend qL
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An enhanced version of the original [Node:sop/timeblend] operator. [1]
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Trail Scatter qL
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Scatters points along the motion trail of a geometry (for particle/fluid emission). [1]
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Triangle Grid qL
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Generates a grid of well placed triangles. [1]
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Twist Deformer qL
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Twists and/or twirls geometry along an axis. [2]
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UV PointCloud qL
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Builds a 3D point cloud for an UV-mapped geometry, where each point represents a texture pixel. [1]
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UVQuickShade qL
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Applies an image file as a textured shader to a surface (an enhanced version of [Node:sop/uvquickshade]). [1]
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VDB Export qL
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Exports VDB volume(s) in a way that allows easier use in other applications (such as Maya). [1]
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Vector Jitter qL
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Applies random adjustments to lengths/angles of per-point vector attributes. [2]
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Vector qL
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Performs common operations between per-point vector attributes on the input geometry. [2]
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Vector Store qL
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Converts vector attributes to points (and vice versa), allowing any deforming SOP to work on vector attributes. [1]
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Volume Flatten qL
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Flattens (merges) multiple input volume primitive groups into a single group. [1]
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Volume Retime qL
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Evaluates an already-simulated volumetric at any subframe, using velocity-based advection. [1]
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Volume Visualize qL
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Visualize volume voxel values by converting each voxel to a point. [1]
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Waypoint qL
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Marks a point in a SOP network where intermediate (or expensive) results can be saved to disk and re-used. [2]
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Weighted Xform qL (old)
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Transforms points weighted by an attribute on the geometry. [1]
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Weighted Transform qL
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Transforms geometry points weighted by an attribute. [2]
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Xform to BBox qL
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Fits the input geometry into the bounding box of a secondary geometry. [1]
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