Generate a separate SDF volume representation for each primitive group (PrimGroup family SOP).
This SOP can be used to generate SDFs of different resolutions for multiple primitive groups (pieces) of a geometry – based on the size of each piece. These SDFs can then be used in DOP networks (e.g. for RBD fractured object).
This allows varying the SDF resolution on pieces of an RBD fractured object. Using less resolution for smaller pieces means using less memory.
Parameters
Group Mask | Primitive groups matching this mask will be used. | ||||||||
Prefix | Prefix for the created volume primitives (one for each primitive group). | ||||||||
Mode | How to determine the resolution for each volume.
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Geo Size Min/Max | Minimum and maximum object sizes. | ||||||||
Divisions Min/Max | The corresponding volume divisions for the minimum/maximum geometry sizes. ... | ||||||||
Output Type | Type of the generated volumes. (Use SDF for RBD collision volumes). | ||||||||
Create Output Groups | Create a primitive group for each volume, with the same name (this makes matching of RBDs and the volumes easier at the dopnet end). | ||||||||
Isosurface Display Mode | Set display mode of the volumes to |
TODO | Add implicit box, sphere modes. |
Release_Notes
Version 0.0.1 | Initial release. |