Houdini 13.0 Nodes

interface version 1

Assigns the content of a texture file to a point attribute.

  • The Mandril image loaded on a grid as per-point color attribute (Cd).

Parameters

Point Group

Affected point group.

Image Source

Source for the image, either an

  • Image File or

  • COP2 Compositing Operator

Image Map File

(Image File mode) File name of the texure map.

  • Pressing the Show button opens a preview window (works both for image sequences and COPs).

Image COP2 Path

(COP2 mode) Path to a COP2 node to retrieve the image from.

Image Sequence

(COP2 mode) If enabled, the COP2 output will be considered as an image sequence and will be re-evaluated for each frame.

UV (Map) Attribute

Name of the mapping attribute (usually uv).

Gamma

Gamma-correction value for the input color map.

Wrap, Border Color

Texture wrapping settings for mapping coordinates outside the [0..1) range.

Output Attribute

Name of the destination attribute.

Local Variable

Name of the local variable if one is needed.

Signature

Data type signature of the destination attribute.

Channel

The choosen image channel if signature is Float.

Release Notes

interface version 1

2014-03-23
  • Minor UI and help card updates.

2013-08-31
  • Removed unnecessary time dependency

  • COP2 sequence input should work properly

  • Added “Show...” button for displaying image (works both for files and COPs)

(The supposed fixes are a bit hackish though)

2013-08-17

Added explicit UI support for COP2 images.

2013-08-14

Added “Un-premultiply” switch (experimental).

2013-08-11

Various UI and convenience enhancements.

older versions

Version 0.2.0

Added support of arbitrary destination attributes with various signatures. Also added the ability to create a local variable mapping if needed.

Version 0.1.0

Initial release.