interface version 1
Builds a single image from a sequence, using the individual images as tiles.
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A sequence of 20 images (pyro sim variations) assembled into a single image. An additional "hilite" mask is also created for some specified tile indices, and used to highlight certain tiles.
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Note
This operator uses a texture function to load the images that might apply some additional pixel filtering. Although the difference is minimal, the results will not be pixel-perfect matches, compared to the original images.
Parameters
Source Tile Size | Resolution of a single tile to be read. Note The output image resolution is the Source Tile Size multiplied by Tiles X/Y. |
Size Scale | An overall scale factor of the entire image. |
Basename, Index Pattern, Postfix | Image file name components. |
Tiles X, Y | The number of tiles. |
Tile Index Offset | ... |
Normalize Index Channel | ... |
Hilite Mask Tiles | If enabled, an additional image channel will be created (named “hilite”). This will contain masks for the tiles listed in this field. |
Transformations | These transformations are applied to each tile before fitting it to the output image. (This allows to crop or zoom in on a certain area on all tiles.) |
To Do
finish this help (how to name file sequences, etc.)
more reasonable default filename parameters (esp. basename)
index/hilite channels are float32, regardless of any setting?
Release Notes
interface version 1 —
2014-09-19 |
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2014-09-16 |
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