Defines the frame manager.
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#include <FrameLayoutManager.hpp>
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virtual bool | isA (const std::string &type) const override |
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FWGUIQT_API | FrameLayoutManager (::fwGui::GuiBaseObject::Key key) |
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virtual FWGUIQT_API void | createFrame () override |
| Instantiate frame.
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virtual FWGUIQT_API void | destroyFrame () override |
| Destroy local frame with sub containers.
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FWGUI_API | IFrameLayoutManager () |
| Constructor. Do nothing.
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virtual FWGUI_API | ~IFrameLayoutManager () |
| Destructor. Do nothing.
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virtual FWGUI_API void | initialize (ConfigurationType configuration) |
| Configure the layout before creation.
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virtual ::fwGui::container::fwContainer::sptr | getFrame () |
| Return the frame container.
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virtual ::fwGui::container::fwContainer::sptr | getContainer () |
| Return the first container into the frame.
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virtual FWGUI_API void | setCloseCallback (CloseCallback fct) |
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static bool | isTypeOf (const std::string &type) |
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | classname () |
| return full object's classname with its namespace, i.e. fwCore::BaseObject
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | classname () |
| return full object's classname with its namespace, i.e. fwCore::BaseObject
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | leafClassname () |
| return object's classname without its namespace, i.e. BaseObject
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static const std::string & | classname () |
| return object's classname without its namespace, i.e. BaseObject
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template<class , class , class > |
class | ::fwTools::ClassFactory |
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class | ::fwTools::Factory |
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virtual const std::string & | getLeafClassname () const override |
| return object's classname without its namespace, i.e. BaseObject
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virtual const std::string & | getClassname () const override |
| return full object's classname with its namespace, i.e. fwCore::BaseObject
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static const std::string & | leafClassname () |
| return object's classname without its namespace, i.e. BaseObject
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static const std::string & | classname () |
| return object's classname without its namespace, i.e. BaseObject
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enum | Style { DEFAULT,
STAY_ON_TOP,
MODAL
} |
| Defines all possible style for a frame.
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enum | FrameState { UNKNOWN,
ICONIZED,
MAXIMIZED,
FULL_SCREEN
} |
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typedef ::fwRuntime::ConfigurationElement::sptr | ConfigurationType |
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typedef std::string | RegistryKeyType |
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typedef std::function< void() > | CloseCallback |
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typedef ::fwGui::factory::Key | Key |
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static const std::string | SOFTWARE_UI = "SOFTWARE_UI" |
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static const std::string | FRAME_STATE_UI = "FRAME_STATE_UI" |
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static const std::string | FRAME_SIZE_W_UI = "FRAME_SIZE_W_UI" |
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static const std::string | FRAME_SIZE_H_UI = "FRAME_SIZE_H_UI" |
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static const std::string | FRAME_POSITION_X_UI = "FRAME_POSITION_X_UI" |
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static const std::string | FRAME_POSITION_Y_UI = "FRAME_POSITION_Y_UI" |
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static FWGUI_API const RegistryKeyType | REGISTRY_KEY = "::fwGui::FrameLayoutManager" |
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FWGUI_API void | readConfig () |
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FWGUI_API void | writeConfig () |
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FWGUI_API::fwData::Composite::sptr | getPreferenceUI () |
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const FrameInfo & | getFrameInfo () const |
| Configuration definition.
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FrameInfo & | getFrameInfo () |
| Configuration definition.
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void | setFrameInfo (const FrameInfo &frameInfo) |
| Configuration definition.
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| GuiBaseObject () |
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virtual | ~GuiBaseObject () |
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::fwGui::container::fwContainer::sptr | m_frame |
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::fwGui::container::fwContainer::sptr | m_container |
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CloseCallback | m_closeCallback |
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Defines the frame manager.
Definition at line 31 of file FrameLayoutManager.hpp.
The documentation for this class was generated from the following files: