Getting Started
Overview
Installing MonoGame
Building MonoGame Source Code
Creating a MonoGame Project
Platforms + Project types
Building A MonoGame Project
Inspecting Game1.cs
Adding Game Content
What is the Content Pipeline?
What is the Pipeline Tool?
Launching the Pipeline Tool
Project Content vs Game Content
Textures
Adding a Texture
Drawing a Texture
Modifying a Texture
Fonts
Adding a TrueType Font
Adding a Bitmap SpriteFont
Drawing Text
Modifying Text
Creating a Bitmap SpriteFont
Sounds
Adding Sounds
Playing Sounds
Modifying Sounds
Layering Sounds
Creating Classes
Creating a New Class
Organizing Input
Creating InputHelper.cs
Adding InputHelper to Game
Adding Gamepad Input
Supported Controllers
Intermediate Articles
Save File Paths
Saving/Loading Binary
Window Focus
Fullscreen