MultiSelectorDialog allows the choice of some element among several (_selections)
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#include <MultiSelectorDialog.hpp>
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virtual bool | isA (const std::string &type) const override |
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FWGUI_API | MultiSelectorDialog () |
| will instanciate the concrete implementation
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FWGUI_API void | setTitle (std::string title) override |
| Sets the selector title.
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virtual FWGUI_API void | setSelections (Selections _selections) override |
| Set the string list that can be chosen by the selector.
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FWGUI_API Selections | show () override |
| Show the selector and return the selection.
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virtual FWGUI_API void | setMessage (const std::string &msg) override |
| Set the message.
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FWGUI_API | IMultiSelectorDialog () |
| Constructor builds a selector proposing a string list.
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virtual FWGUI_API | ~IMultiSelectorDialog () |
| Destructor. Do nothing.
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static bool | isTypeOf (const std::string &type) |
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | classname () |
| return full object's classname with its namespace, i.e. fwCore::BaseObject
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | classname () |
| return full object's classname with its namespace, i.e. fwCore::BaseObject
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | leafClassname () |
| return object's classname without its namespace, i.e. BaseObject
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static const std::string & | classname () |
| return object's classname without its namespace, i.e. BaseObject
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::fwGui::dialog::IMultiSelectorDialog::sptr | m_implementation |
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template<class , class , class > |
class | ::fwTools::ClassFactory |
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class | ::fwTools::Factory |
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virtual const std::string & | getLeafClassname () const override |
| return object's classname without its namespace, i.e. BaseObject
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virtual const std::string & | getClassname () const override |
| return full object's classname with its namespace, i.e. fwCore::BaseObject
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static const std::string & | leafClassname () |
| return object's classname without its namespace, i.e. BaseObject
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static const std::string & | classname () |
| return object's classname without its namespace, i.e. BaseObject
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typedef std::map< std::string, bool > | Selections |
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typedef std::string | FactoryRegistryKeyType |
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typedef ::fwGui::factory::Key | Key |
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static FWGUI_API const FactoryRegistryKeyType | REGISTRY_KEY |
| this unique key should be used for all factory for specific Selector(qt,wx,...) More...
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| GuiBaseObject () |
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virtual | ~GuiBaseObject () |
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MultiSelectorDialog allows the choice of some element among several (_selections)
Use the Delegate design pattern. The specific implementation selection is ensured by fwGuiRegisterMacro The specific implementation are in fwGuiWX and fwGuiQT libraries
Definition at line 26 of file include/fwGui/dialog/MultiSelectorDialog.hpp.
The documentation for this class was generated from the following files: