IMultiSelectorDialog allows the choice of some elements among several (_selections)
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#include <IMultiSelectorDialog.hpp>
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typedef std::map< std::string, bool > | Selections |
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typedef std::string | FactoryRegistryKeyType |
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typedef ::fwGui::factory::Key | Key |
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virtual bool | isA (const std::string &type) const override |
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FWGUI_API | IMultiSelectorDialog () |
| Constructor builds a selector proposing a string list.
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virtual FWGUI_API | ~IMultiSelectorDialog () |
| Destructor. Do nothing.
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virtual FWGUI_API void | setSelections (Selections _selections)=0 |
| The string list that can be chosen by the selector.
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virtual FWGUI_API void | setTitle (std::string _title)=0 |
| Sets the selector title.
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virtual FWGUI_API Selections | show ()=0 |
| Show the selector and return the selection.
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virtual FWGUI_API void | setMessage (const std::string &msg)=0 |
| Set the message.
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virtual const std::string & | getLeafClassname () const |
| return object's classname without its namespace, i.e. BaseObject
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static bool | isTypeOf (const std::string &type) |
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | classname () |
| return full object's classname with its namespace, i.e. fwCore::BaseObject
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | leafClassname () |
| return object's classname without its namespace, i.e. BaseObject
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static const std::string & | classname () |
| return object's classname without its namespace, i.e. BaseObject
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static FWGUI_API const FactoryRegistryKeyType | REGISTRY_KEY |
| this unique key should be used for all factory for specific Selector(qt,wx,...) More...
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| GuiBaseObject () |
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virtual | ~GuiBaseObject () |
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IMultiSelectorDialog allows the choice of some elements among several (_selections)
- Date
- 2009-2010.
Definition at line 29 of file IMultiSelectorDialog.hpp.
const IMultiSelectorDialog::FactoryRegistryKeyType fwGui::dialog::IMultiSelectorDialog::REGISTRY_KEY |
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The documentation for this class was generated from the following files: