Defines the application manipulation API.
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#include <IApplication.hpp>
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virtual bool | isA (const std::string &type) const override |
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FWGUI_API | IApplication () |
| Constructor. Do nothing.
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virtual FWGUI_API | ~IApplication () |
| Destructor. Do nothing.
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virtual FWGUI_API void | exit (int returncode)=0 |
| Tells the application to exit with a returncode.
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void | setConfirm (bool confirm) |
| Sets if confirmation is required when exiting application.
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virtual const std::string & | getLeafClassname () const |
| return object's classname without its namespace, i.e. BaseObject
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static bool | isTypeOf (const std::string &type) |
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | classname () |
| return full object's classname with its namespace, i.e. fwCore::BaseObject
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static bool | isTypeOf (const std::string &type) |
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static const std::string & | leafClassname () |
| return object's classname without its namespace, i.e. BaseObject
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static const std::string & | classname () |
| return object's classname without its namespace, i.e. BaseObject
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static FWGUI_API const FactoryRegistryKeyType | REGISTRY_KEY = "::fwGui::Application" |
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bool | m_confirm |
| Asks confirmation before exiting application.
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| GuiBaseObject () |
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virtual | ~GuiBaseObject () |
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Defines the application manipulation API.
- Date
- 2009-2010.
Definition at line 23 of file IApplication.hpp.
The documentation for this class was generated from the following files: