![]() |
Jetson Inference
DNN Vision Library
|
This is the complete list of members for glDisplay, including all inherited members.
BeginRender(bool userEvents=true) | glDisplay | |
Create(float r=0.05f, float g=0.05f, float b=0.05f, float a=1.0f) | glDisplay | static |
Create(const char *title, float r=0.05f, float g=0.05f, float b=0.05f, float a=1.0f) | glDisplay | static |
DEFAULT_TITLE | glDisplay | static |
EndRender() | glDisplay | |
GetFPS() const | glDisplay | inline |
GetHeight() const | glDisplay | inline |
GetWidth() const | glDisplay | inline |
glDisplay() | glDisplay | protected |
initGL() | glDisplay | protected |
initWindow() | glDisplay | protected |
IsClosed() const | glDisplay | inline |
IsOpen() const | glDisplay | inline |
mAvgTime | glDisplay | protected |
mBgColor | glDisplay | protected |
mContextGL | glDisplay | protected |
mDisplayX | glDisplay | protected |
mHeight | glDisplay | protected |
mInteropTex | glDisplay | protected |
mLastTime | glDisplay | protected |
mScreenX | glDisplay | protected |
mVisualX | glDisplay | protected |
mWidth | glDisplay | protected |
mWindowClosed | glDisplay | protected |
mWindowClosedMsg | glDisplay | protected |
mWindowX | glDisplay | protected |
onEvent(uint msg, int a, int b) | glDisplay | |
Render(glTexture *texture, float x=5.0f, float y=30.0f) | glDisplay | |
Render(float *image, uint32_t width, uint32_t height, float x=5.0f, float y=30.0f, bool normalize=true) | glDisplay | |
RenderOnce(float *image, uint32_t width, uint32_t height, float x=5.0f, float y=30.0f, bool normalize=true) | glDisplay | |
screenIdx | glDisplay | protectedstatic |
SetBackgroundColor(float r, float g, float b, float a) | glDisplay | inline |
SetTitle(const char *str) | glDisplay | |
UserEvents() | glDisplay | |
~glDisplay() | glDisplay |