![]()  | 
  
    Jetson Inference
    
   DNN Vision Library 
   | 
 
The pose of an object, composed of links between keypoints. More...
#include <poseNet.h>
Classes | |
| struct | Keypoint | 
| A keypoint or joint in the topology.  More... | |
Public Member Functions | |
| int | FindKeypoint (uint32_t id) const | 
| Find a link index by two keypoint ID's, or return -1 if not found.  More... | |
| int | FindLink (uint32_t a, uint32_t b) const | 
Public Attributes | |
| uint32_t | ID | 
| Object ID in the image frame, starting with 0.  More... | |
| float | Left | 
| Bounding box left, as determined by the left-most keypoint in the pose.  More... | |
| float | Right | 
| Bounding box right, as determined by the right-most keypoint in the pose.  More... | |
| float | Top | 
| Bounding box top, as determined by the top-most keypoint in the pose.  More... | |
| float | Bottom | 
| Bounding box bottom, as determined by the bottom-most keypoint in the pose.  More... | |
| std::vector< Keypoint > | Keypoints | 
| List of keypoints in the object, which contain the keypoint ID and x/y coordinates.  More... | |
| std::vector< std::array< uint32_t, 2 > > | Links | 
| List of links in the object.  More... | |
The pose of an object, composed of links between keypoints.
Each image can have multiple objects detected per frame.
      
  | 
  inline | 
Find a link index by two keypoint ID's, or return -1 if not found.
This returns an index into the Links list
      
  | 
  inline | 
| float poseNet::ObjectPose::Bottom | 
Bounding box bottom, as determined by the bottom-most keypoint in the pose.
| uint32_t poseNet::ObjectPose::ID | 
Object ID in the image frame, starting with 0.
| std::vector<Keypoint> poseNet::ObjectPose::Keypoints | 
List of keypoints in the object, which contain the keypoint ID and x/y coordinates.
| float poseNet::ObjectPose::Left | 
Bounding box left, as determined by the left-most keypoint in the pose.
| std::vector<std::array<uint32_t, 2> > poseNet::ObjectPose::Links | 
List of links in the object.
Each link has two keypoint indexes into the Keypoints list Find a keypoint index by it's ID, or return -1 if not found. This returns an index into the Keypoints list
| float poseNet::ObjectPose::Right | 
Bounding box right, as determined by the right-most keypoint in the pose.
| float poseNet::ObjectPose::Top | 
Bounding box top, as determined by the top-most keypoint in the pose.