To work with numeric bindings, usually you need to do at least two includes: one for the container you're using, and one for some operation you would like to perform.
Please see below.
#include <boost/numeric/bindings/std/vector.hpp> #include <boost/numeric/bindings/size.hpp> int main() { std::vector<double> a; a.push_back( 1.0 ); a.push_back( 2.0 ); a.push_back( 3.0 ); std::cout << bindings::size( a ) << std::endl; }
Although this isn't that interesting, it illustrates you're bringing in support for standard vectors and the size operation.