fw4spl
|
The namespace fwRenderVTK::vtk provides pickers and interactors for the generic scene . More...
Classes | |
class | fwHandleRepresentation3D |
3D Representation to be used with vtkHandleWidget (represents a cube or a sphere). More... | |
class | Instantiator |
class | MarkedSphereHandleRepresentation |
Functions | |
FWRENDERVTK_API vtkIdType | getNearestPointId (vtkPoints *pts, vtkRenderer *renderer) |
FWRENDERVTK_API vtkProp * | getNearestPickedProp (vtkAbstractPropPicker *picker, vtkRenderer *renderer) |
FWRENDERVTK_API bool | getNearestPickedPosition (vtkAbstractPropPicker *picker, vtkRenderer *renderer, double *position) |
FWRENDERVTK_API vtkSmartPointer< vtkShaderProgram2 > | buildShader (vtkRenderWindow *pWindow, const char *pcVertexShader, const char *pcFragmentShader) |
FWRENDERVTK_API vtkSmartPointer< vtkShaderProgram2 > | buildShaderFromFile (vtkRenderWindow *pWindow, const char *pcVertexName, const char *pcFragmentName) |
vtkStandardNewMacro (fwHandleRepresentation3D) | |
bool | getNearestPickedPosition (vtkAbstractPropPicker *picker, vtkRenderer *renderer, double position[3]) |
vtkSmartPointer< vtkShaderProgram2 > | buildShader (vtkOpenGLRenderWindow *pWindow, const char *pcVertexShader, const char *pcFragmentShader) |
void | openShader (const char *_pcName, std::string &_strShader) |
vtkStandardNewMacro (MarkedSphereHandleRepresentation) | |
The namespace fwRenderVTK::vtk provides pickers and interactors for the generic scene .