fw4spl
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Helper to manage Mesh. Lock the mesh buffer before to modify it. More...
#include <MeshGetter.hpp>
Public Member Functions | |
FWDATATOOLS_API | MeshGetter (::fwData::Mesh::csptr mesh) |
FWDATATOOLS_API::fwData::Mesh::ConstPointsMultiArrayType | getPoints () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstCellTypesMultiArrayType | getCellTypes () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstCellDataMultiArrayType | getCellData () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstCellDataOffsetsMultiArrayType | getCellDataOffsets () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstPointColorsMultiArrayType | getPointColors () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstCellColorsMultiArrayType | getCellColors () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstPointNormalsMultiArrayType | getPointNormals () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstCellNormalsMultiArrayType | getCellNormals () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstPointTexCoordsMultiArrayType | getPointTexCoords () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::ConstCellTexCoordsMultiArrayType | getCellTexCoords () const |
Returns the internal corresponding array as a boost::multi_array_ref. | |
FWDATATOOLS_API::fwData::Mesh::csptr | getMesh () const |
Returns the internal fwData::Mesh. | |
FWDATATOOLS_API bool | isClosed () |
Return true if the mesh is closed. The result is computed for each call. | |
Helper to manage Mesh. Lock the mesh buffer before to modify it.
Definition at line 28 of file MeshGetter.hpp.