7 #ifndef __VISUVTKADAPTOR_SCUBE_HPP__ 8 #define __VISUVTKADAPTOR_SCUBE_HPP__ 10 #include "visuVTKAdaptor/config.hpp" 12 #include <fwRenderVTK/IAdaptor.hpp> 38 VISUVTKADAPTOR_API
SCube() noexcept;
40 VISUVTKADAPTOR_API virtual ~
SCube() noexcept;
44 VISUVTKADAPTOR_API
void configuring() override;
45 VISUVTKADAPTOR_API
void starting() override;
46 VISUVTKADAPTOR_API
void updating() override;
47 VISUVTKADAPTOR_API
void stopping() override;
50 #endif //__VISUVTKADAPTOR_SCUBE_HPP__ The namespace visuVTKAdaptor contains the list of adaptors available for the generic scene...
Render a cube on the generic scene.
#define fwCoreServiceClassDefinitionsMacro(_classinfo_)
Generate common code for services classes.
Base class for VTK adaptors.