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- __builtin__.object
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- cudaFont
- glDisplay
- gstCamera
class cudaFont(__builtin__.object) |
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Bitmap font overlay rendering with CUDA |
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Methods defined here:
- OverlayText(...)
- Render the font overlay for a given text string
- __init__(...)
- x.__init__(...) initializes x; see help(type(x)) for signature
Data descriptors defined here:
- Black
- Black color tuple
- Blue
- Blue color tuple
- Brown
- Brown color tuple
- Cyan
- Cyan color tuple
- Gray
- Gray color tuple
- Gray10
- Gray color tuple (10% alpha)
- Gray20
- Gray color tuple (20% alpha)
- Gray30
- Gray color tuple (30% alpha)
- Gray40
- Gray color tuple (40% alpha)
- Gray50
- Gray color tuple (50% alpha)
- Gray60
- Gray color tuple (60% alpha)
- Gray70
- Gray color tuple (70% alpha)
- Gray80
- Gray color tuple (80% alpha)
- Gray90
- Gray color tuple (90% alpha)
- Green
- Green color tuple
- Lime
- Lime color tuple
- Magenta
- Magenta color tuple
- Orange
- Orange color tuple
- Purple
- Purple color tuple
- Red
- Red color tuple
- Tan
- Tan color tuple
- White
- White color tuple
- Yellow
- Yellow color tuple
Data and other attributes defined here:
- __new__ = <built-in method __new__ of type object>
- T.__new__(S, ...) -> a new object with type S, a subtype of T
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class glDisplay(__builtin__.object) |
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OpenGL display window |
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Methods defined here:
- BeginRender(...)
- Clear window and begin rendering a frame
- EndRender(...)
- Finish rendering and refresh / flip the backbuffer
- GetFPS(...)
- Return the average frame time (in milliseconds)
- GetHeight(...)
- Return the height of the window (in pixels)
- GetWidth(...)
- Return the width of the window (in pixels)
- IsClosed(...)
- Returns true if the window has been closed
- IsOpen(...)
- Returns true if the window is open
- Render(...)
- Render a CUDA float4 image using OpenGL interop
- RenderOnce(...)
- Begin the frame, render a CUDA float4 image using OpenGL interop, and then end the frame
- SetBackgroundColor(...)
- Set the window background color
- SetTitle(...)
- Set the window title string
- UserEvents(...)
- Process UI events
- __init__(...)
- x.__init__(...) initializes x; see help(type(x)) for signature
Data and other attributes defined here:
- __new__ = <built-in method __new__ of type object>
- T.__new__(S, ...) -> a new object with type S, a subtype of T
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class gstCamera(__builtin__.object) |
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MIPI CSI or USB camera using GStreamer |
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Methods defined here:
- CaptureRGBA(...)
- Capture a camera frame and convert it to float4 RGBA
- Close(...)
- Stop streaming camera frames
- GetHeight(...)
- Return the height of the camera (in pixels)
- GetWidth(...)
- Return the width of the camera (in pixels)
- Open(...)
- Open the camera for streaming frames
- __init__(...)
- x.__init__(...) initializes x; see help(type(x)) for signature
Data and other attributes defined here:
- __new__ = <built-in method __new__ of type object>
- T.__new__(S, ...) -> a new object with type S, a subtype of T
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