sketchbook
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#include <gamepad.h>
Public Attributes | |
int | report_size |
void(* | init )(void) |
void(* | update )(void) |
char(* | changed )(void) |
void(* | buildReport )(unsigned char *buf) |
char(* | probe )(void) |
void(* Gamepad::buildReport)(unsigned char *buf) |
char(* Gamepad::changed)(void) |
void(* Gamepad::init)(void) |
char(* Gamepad::probe)(void) |
int Gamepad::report_size |
void(* Gamepad::update)(void) |