Полный список членов класса Item, включая наследуемые из базового
класса
Accessory
|
Item
|
|
AddItem(uint16
protoId, uint count, uint specialId) |
Item
|
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Animate(uint8
fromFrame, uint8 toFrame) |
Item
|
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AnimHideBegin
|
Item
|
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AnimHideEnd
|
Item
|
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AnimShowBegin
|
Item
|
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AnimShowEnd
|
Item
|
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AnimStayBegin
|
Item
|
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AnimStayEnd
|
Item
|
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AnimWaitBase
|
Item
|
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BrokenCount
|
Item
|
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BrokenFlags
|
Item
|
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ChangeProto(uint16
protoId) |
Item
|
|
ContainerId
|
Item
|
|
Cost
|
Item
|
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CritId
|
Item
|
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CritSlot
|
Item
|
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Deterioration
|
Item
|
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EventAttack(Critter
&attacker, Critter &target) |
Item
|
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EventDrop(Critter
&cr) |
Item
|
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EventFinish(bool
toDelete) |
Item
|
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EventMove(Critter
&cr, uint8 fromSlot) |
Item
|
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EventSkill(Critter
&cr, int skill) |
Item
|
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EventUse(Critter
&cr, Critter @onCritter, Item @onItem, Scenery @onScenery) |
Item
|
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EventUseOnMe(Critter
&cr, Item @usedItem) |
Item
|
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EventWalk(Critter
&cr, bool entered, uint8 dir) |
Item
|
|
Flags
|
Item
|
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GetChild(uint
childIndex) |
Item
|
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GetCost() |
Item
|
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GetCount() |
Item
|
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GetItem(uint16
protoId, uint specialId) |
Item
|
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GetItems(uint
specialId, Item @[]@+items) |
Item
|
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GetMapPosition(uint16
&hexX, uint16 &hexY) |
Item
|
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GetProtoId() |
Item
|
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GetScriptId() |
Item
|
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GetType() |
Item
|
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HexX
|
Item
|
|
HexY
|
Item
|
|
Id
|
Item
|
|
Info
|
Item
|
|
IsDeteriorable() |
Item
|
|
IsNotValid
|
Item
|
|
IsStackable() |
Item
|
|
LightColor
|
Item
|
|
LightFlags
|
Item
|
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LightIntensity
|
Item
|
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LightRadius
|
Item
|
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LockerComplexity
|
Item
|
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LockerCondition
|
Item
|
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LockerId
|
Item
|
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MapId
|
Item
|
|
Mode
|
Item
|
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PicInv
|
Item
|
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PicMap
|
Item
|
|
Proto
|
Item
|
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RadioFlags
|
Item
|
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SetCount(uint
count) |
Item
|
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SetEvent(int
eventType, string &funcName) |
Item
|
|
SetLexems(string
@+lexems) |
Item
|
|
SetScript(string
@+script) |
Item
|
|
SortValue
|
Item
|
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SpecialId
|
Item
|
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StackId
|
Item
|
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Update() |
Item
|
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Val1
|
Item
|
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Val2
|
Item
|
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Val3
|
Item
|
|
Val4
|
Item
|
|
Val5
|
Item
|
|
Weapon_AmmoCount
|
Item
|
|
Weapon_AmmoPid
|
Item
|
|