FOnline
Item Cписок членов класса

Полный список членов класса Item, включая наследуемые из базового класса

Accessory Item
AddItem(uint16 protoId, uint count, uint specialId) Item
Animate(uint8 fromFrame, uint8 toFrame) Item
AnimHideBegin Item
AnimHideEnd Item
AnimShowBegin Item
AnimShowEnd Item
AnimStayBegin Item
AnimStayEnd Item
AnimWaitBase Item
BrokenCount Item
BrokenFlags Item
ChangeProto(uint16 protoId) Item
ContainerId Item
Cost Item
CritId Item
CritSlot Item
Deterioration Item
EventAttack(Critter &attacker, Critter &target) Item
EventDrop(Critter &cr) Item
EventFinish(bool toDelete) Item
EventMove(Critter &cr, uint8 fromSlot) Item
EventSkill(Critter &cr, int skill) Item
EventUse(Critter &cr, Critter @onCritter, Item @onItem, Scenery @onScenery) Item
EventUseOnMe(Critter &cr, Item @usedItem) Item
EventWalk(Critter &cr, bool entered, uint8 dir) Item
Flags Item
GetChild(uint childIndex) Item
GetCost() Item
GetCount() Item
GetItem(uint16 protoId, uint specialId) Item
GetItems(uint specialId, Item @[]@+items) Item
GetMapPosition(uint16 &hexX, uint16 &hexY) Item
GetProtoId() Item
GetScriptId() Item
GetType() Item
HexX Item
HexY Item
Id Item
Info Item
IsDeteriorable() Item
IsNotValid Item
IsStackable() Item
LightColor Item
LightFlags Item
LightIntensity Item
LightRadius Item
LockerComplexity Item
LockerCondition Item
LockerId Item
MapId Item
Mode Item
PicInv Item
PicMap Item
Proto Item
RadioFlags Item
SetCount(uint count) Item
SetEvent(int eventType, string &funcName) Item
SetLexems(string @+lexems) Item
SetScript(string @+script) Item
SortValue Item
SpecialId Item
StackId Item
Update() Item
Val1 Item
Val2 Item
Val3 Item
Val4 Item
Val5 Item
Weapon_AmmoCount Item
Weapon_AmmoPid Item
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