Полный список членов класса Item, включая наследуемые из базового
класса
| Accessory
|
Item
|
|
| AddItem(uint16
protoId, uint count, uint specialId) |
Item
|
|
| Animate(uint8
fromFrame, uint8 toFrame) |
Item
|
|
| AnimHideBegin
|
Item
|
|
| AnimHideEnd
|
Item
|
|
| AnimShowBegin
|
Item
|
|
| AnimShowEnd
|
Item
|
|
| AnimStayBegin
|
Item
|
|
| AnimStayEnd
|
Item
|
|
| AnimWaitBase
|
Item
|
|
| BrokenCount
|
Item
|
|
| BrokenFlags
|
Item
|
|
| ChangeProto(uint16
protoId) |
Item
|
|
| ContainerId
|
Item
|
|
| Cost
|
Item
|
|
| CritId
|
Item
|
|
| CritSlot
|
Item
|
|
| Deterioration
|
Item
|
|
| EventAttack(Critter
&attacker, Critter &target) |
Item
|
|
| EventDrop(Critter
&cr) |
Item
|
|
| EventFinish(bool
toDelete) |
Item
|
|
| EventMove(Critter
&cr, uint8 fromSlot) |
Item
|
|
| EventSkill(Critter
&cr, int skill) |
Item
|
|
| EventUse(Critter
&cr, Critter @onCritter, Item @onItem, Scenery @onScenery) |
Item
|
|
| EventUseOnMe(Critter
&cr, Item @usedItem) |
Item
|
|
| EventWalk(Critter
&cr, bool entered, uint8 dir) |
Item
|
|
| Flags
|
Item
|
|
| GetChild(uint
childIndex) |
Item
|
|
| GetCost() |
Item
|
|
| GetCount() |
Item
|
|
| GetItem(uint16
protoId, uint specialId) |
Item
|
|
| GetItems(uint
specialId, Item @[]@+items) |
Item
|
|
| GetMapPosition(uint16
&hexX, uint16 &hexY) |
Item
|
|
| GetProtoId() |
Item
|
|
| GetScriptId() |
Item
|
|
| GetType() |
Item
|
|
| HexX
|
Item
|
|
| HexY
|
Item
|
|
| Id
|
Item
|
|
| Info
|
Item
|
|
| IsDeteriorable() |
Item
|
|
| IsNotValid
|
Item
|
|
| IsStackable() |
Item
|
|
| LightColor
|
Item
|
|
| LightFlags
|
Item
|
|
| LightIntensity
|
Item
|
|
| LightRadius
|
Item
|
|
| LockerComplexity
|
Item
|
|
| LockerCondition
|
Item
|
|
| LockerId
|
Item
|
|
| MapId
|
Item
|
|
| Mode
|
Item
|
|
| PicInv
|
Item
|
|
| PicMap
|
Item
|
|
| Proto
|
Item
|
|
| RadioFlags
|
Item
|
|
| SetCount(uint
count) |
Item
|
|
| SetEvent(int
eventType, string &funcName) |
Item
|
|
| SetLexems(string
@+lexems) |
Item
|
|
| SetScript(string
@+script) |
Item
|
|
| SortValue
|
Item
|
|
| SpecialId
|
Item
|
|
| StackId
|
Item
|
|
| Update() |
Item
|
|
| Val1
|
Item
|
|
| Val2
|
Item
|
|
| Val3
|
Item
|
|
| Val4
|
Item
|
|
| Val5
|
Item
|
|
| Weapon_AmmoCount
|
Item
|
|
| Weapon_AmmoPid
|
Item
|
|