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Critter Cписок членов класса

Полный список членов класса Critter, включая наследуемые из базового класса

Action(int action, int actionExt, Item @+item) Critter
AddEnemyInStack(uint critterId) Critter
AddHolodiskInfo(uint holodiskNum) Critter
AddItem(uint16 protoId, uint count) Critter
AddPlane(NpcPlane @+plane) Critter
AddScore(int score, int value) Critter
AddTimeEvent(string &funcName, uint duration, int identifier) Critter
AddTimeEvent(string &funcName, uint duration, int identifier, uint rate) Critter
Animate(uint anim1, uint anim2, Item @+item, bool clearSequence, bool delayPlay) Critter
ChangeCrType(uint newType) Critter
ChangeEnemyStackSize(uint newSize) Critter
ChangeTimeEvent(uint index, uint newDuration, uint newRate) Critter
CheckEnemyInStack(uint critterId) Critter
ClearEnemyStack() Critter
Cond Critter
CondExt Critter
CountItem(uint16 protoId) Critter
CrType Critter
Dead Critter
DeleteItem(uint16 protoId, uint count) Critter
Dir Critter
Disconnect() Critter
DropPlanes() Critter
DropTimers() Critter
EraseEnemyFromStack(uint critterId) Critter
EraseHolodiskInfo(uint holodiskNum) Critter
ErasePlane(uint index) Critter
ErasePlane(int planeType, bool all) Critter
EraseTimeEvent(uint index) Critter
EraseTimeEvents(int identifier) Critter
EraseTimeEvents(int[]&identifiers) Critter
EventAttack(Critter &target, Item @weapon) Critter
EventAttacked(Critter &attacker, Item @weapon) Critter
EventBarter(Critter &cr, bool attach, uint barterCount) Critter
EventChangeItemOnMap(Item &item) Critter
EventDead(Critter @killer) Critter
EventDropItem(Item &item) Critter
EventFinish(bool deleted) Critter
EventGlobalInvite(Critter &leader, Item @car, uint encounterDescriptor, int combatMode, uint &mapId, uint16 &hexX, uint16 &hexY, uint8 &dir) Critter
EventGlobalProcess(int type, Critter &cr, Item @car, uint &x, uint &y, uint &toX, uint &toY, uint &speed, uint &encounterDescriptor, bool &waitForAnswer) Critter
EventHideCritter(Critter &cr) Critter
EventHideCritter1(Critter &cr) Critter
EventHideCritter2(Critter &cr) Critter
EventHideCritter3(Critter &cr) Critter
EventHideItemOnMap(Item &hideItem, bool removed, Critter @picker) Critter
EventIdle() Critter
EventKnockout(uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint knockDist) Critter
EventMessage(Critter &fromCrit, int message, int value) Critter
EventMoveItem(Item &item, uint8 fromSlot) Critter
EventPlaneBegin(NpcPlane &plane, uint childIndex, int reason, Critter @someCr, Item @someItem) Critter
EventPlaneEnd(NpcPlane &plane, uint childIndex, int reason, Critter @someCr, Item @someItem) Critter
EventPlaneRun(NpcPlane &plane, uint childIndex, int reason, uint &p0, uint &p1, uint &p2) Critter
EventRespawn() Critter
EventShowCritter(Critter &cr) Critter
EventShowCritter1(Critter &cr) Critter
EventShowCritter2(Critter &cr) Critter
EventShowCritter3(Critter &cr) Critter
EventShowItemOnMap(Item &showItem, bool added, Critter @dropper) Critter
EventSmthAttack(Critter &fromCrit, Critter &target) Critter
EventSmthAttack(Critter &fromCrit, Critter &target) Critter
EventSmthDropItem(Critter &fromCrit, Item &item) Critter
EventSmthKnockout(Critter &fromCrit, uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint knockDist) Critter
EventSmthMoveItem(Critter &fromCrit, Item &item, uint8 fromSlot) Critter
EventSmthStealing(Critter &fromCrit, Critter &thief, bool success, Item &item, uint count) Critter
EventSmthUseItem(Critter &fromCrit, Item &item, Critter @onCritter, Item @onItem, Scenery @onScenery) Critter
EventSmthUseSkill(Critter &fromCrit, int skill, Critter @onCritter, Item @onItem, Scenery @onScenery) Critter
EventStealing(Critter &thief, bool success, Item &item, uint count) Critter
EventTalk(Critter &cr, bool attach, uint talkCount) Critter
EventUseItem(Item &item, Critter @onCritter, Item @onItem, Scenery @onScenery) Critter
EventUseSkill(int skill, Critter @onCritter, Item @onItem, Scenery @onScenery) Critter
Flags Critter
GetAccess() Critter
GetBagRefreshTime() Critter
GetCritters(bool lookOnMe, int findType, Critter @[]@+critters) Critter
GetCurPlane() Critter
GetEnemyStack(uint[]&enemyStack) Critter
GetFavoriteItem(int slot) Critter
GetFog(uint16 zoneX, uint16 zoneY) Critter
GetFollowGroup(int findType, Critter @[]@+critters) Critter
GetFollowLeader() Critter
GetGlobalGroup() Critter
GetHomePos(uint &mapId, uint16 &hexX, uint16 &hexY, uint8 &dir) Critter
GetInternalBag(uint16[]@+pids, uint[]@+minCounts, uint[]@+maxCounts, int[]@+slots) Critter
GetItem(uint16 protoId, int slot) Critter
GetItemById(uint itemId) Critter
GetItems(int slot, Item @[]@+items) Critter
GetItemsByType(int type, Item @[]@+items) Critter
GetMap() Critter
GetMapId() Critter
GetMapProtoId() Critter
GetMultihex() Critter
GetPlanes(NpcPlane @[]@+planes) Critter
GetPlanes(int identifier, NpcPlane @[]@+planes) Critter
GetPlanes(int identifier, uint identifierExt, NpcPlane @[]@+planes) Critter
GetPlanesByExt(uint identifierExt, NpcPlane @[]@+planes) Critter
GetProtoId() Critter
GetScriptId() Critter
GetSlotProto(int slot) Critter
GetTalkedPlayers(Critter @[]@+players) Critter
GetTimeEvents(int identifier, uint[]@+indexes, uint[]@+durations, uint[]@+rates) Critter
GetTimeEvents(int[]&findIdentifiers, int[]@+identifiers, uint[]@+indexes, uint[]@+durations, uint[]@+rates) Critter
HexX Critter
HexY Critter
Id Critter
IsAnim1(uint index) Critter
IsBusy() Critter
IsCanAim() Critter
IsCanRotate() Critter
IsCanRun() Critter
IsCanWalk() Critter
IsDead() Critter
IsFree() Critter
IsHolodiskInfo(uint holodiskNum) Critter
IsKnockout() Critter
IsKnownLoc(bool byId, uint locNum) Critter
IsLife() Critter
IsNoPlanes() Critter
IsNotValid Critter
IsNpc() Critter
IsPlayer() Critter
IsRuning Critter
IsSee(Critter &cr) Critter
IsSee(Item &item) Critter
IsSeenBy(Critter &cr) Critter
ItemsCount() Critter
ItemsVolume() Critter
ItemsWeight() Critter
Knockout Critter
Life Critter
MoveItem(uint objId, uint count, uint8 toSlot) Critter
MoveRandom() Critter
MoveToDir(uint8 dir) Critter
NpcRole Critter
Param Critter
ParamBase Critter
PickItem(uint16 hexX, uint16 hexY, uint16 protoId) Critter
PlaySound(string &soundName, bool sendSelf) Critter
PlaySound(uint8 soundType, uint8 soundTypeExt, uint8 soundId, uint8 soundIdExt, bool sendSelf) Critter
RefreshVisible() Critter
RunClientScript(string &funcName, int p0, int p1, int p2, string @+p3, int[]@+p4) Critter
Say(uint8 howSay, string @text) Critter
SayMsg(uint8 howSay, uint16 textMsg, uint strNum) Critter
SayMsg(uint8 howSay, uint16 textMsg, uint strNum, string &lexems) Critter
SendCombatResult(uint[]&combatResult) Critter
SendMessage(int num, int val, int to) Critter
SendQuestVar(GameVar &var) Critter
SetAnims(int cond, uint anim1, uint anim2) Critter
SetBagRefreshTime(uint realMinutes) Critter
SetDir(uint8 dir) Critter
SetEvent(int eventType, string &funcName) Critter
SetFavoriteItem(int slot, uint16 pid) Critter
SetFog(uint16 zoneX, uint16 zoneY, int fog) Critter
SetHomePos(uint16 hexX, uint16 hexY, uint8 dir) Critter
SetInternalBag(uint16[]&pids, uint[]@+minCounts, uint[]@+maxCounts, int[]@+slots) Critter
SetKnownLoc(bool byId, uint locNum) Critter
SetLexems(string @+lexems) Critter
SetMultihex(int value) Critter
SetScript(string @+script) Critter
SetSendParam(uint index, bool enabled) Critter
ShowContainer(Critter @+contCr, Item @+contItem, uint8 transferType) Critter
ShowCritterDist1 Critter
ShowCritterDist2 Critter
ShowCritterDist3 Critter
ShowScreen(int screenType, uint param, string &funcName) Critter
ToDead(uint anim2, Critter @+killer) Critter
ToKnockout(uint anim2begin, uint anim2idle, uint anim2end, uint lostAp, uint16 knockHx, uint16 knockHy) Critter
ToLife() Critter
TransitToGlobal(bool requestGroup) Critter
TransitToGlobal(Critter @[]&group) Critter
TransitToGlobalGroup(uint critterId) Critter
TransitToHex(uint16 hexX, uint16 hexY, uint8 dir) Critter
TransitToMap(uint mapId, uint16 hexX, uint16 hexY, uint8 dir, bool withGroup) Critter
TransitToMap(uint mapId, uint16 hexX, uint16 hexY, uint8 dir) Critter
TransitToMap(uint mapId, uint8 entireNum) Critter
UnsetKnownLoc(bool byId, uint locNum) Critter
Wait(uint ms) Critter
WorldX Critter
WorldY Critter
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