HitProcessor<'a>
Constructors
| Constructor | Description |
new(needed, mapping)
Signature: (needed:aset<SceneEventKind> * mapping:(SceneHit -> bool * seq<'a>)) -> HitProcessor<'a>
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Instance members
| Instance member | Description |
Process(msg)
Signature: msg:SceneHit -> bool * seq<'a>
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