PickTree<'msg>
Constructors
Constructor | Description |
new(sg)
Signature: sg:ISg<'msg> -> PickTree<'msg>
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Instance members
Instance member | Description |
Dispose()
Signature: unit -> unit
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Needed
Signature: aset<SceneEventKind>
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Perform(evt)
Signature: evt:SceneEvent -> bool * seq<'msg>
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