This document defines a set of JavaScript APIs that allow local media, including audio and video, to be requested from a platform.
This document is not complete. It is subject to major changes and, while early experimentations are encouraged, it is therefore not intended for implementation. The API is based on preliminary work done in the WHATWG.
This document defines APIs for requesting access to local multimedia devices, such as microphones or video cameras.
This document also defines the MediaStream API, which provides the means to control where multimedia stream data is consumed, and provides some control over the devices that produce the media. It also exposes information about devices able to capture and render media.
This specification defines conformance criteria that apply to a single product: the User Agent that implements the interfaces that it contains.
Conformance requirements phrased as algorithms or specific steps may be implemented in any manner, so long as the end result is equivalent. (In particular, the algorithms defined in this specification are intended to be easy to follow, and not intended to be performant.)
Implementations that use ECMAScript [[ECMA-262]] to implement the APIs defined in this specification must implement them in a manner consistent with the ECMAScript Bindings defined in the Web IDL specification [[!WEBIDL]], as this specification uses that specification and terminology.
The EventHandler
interface represents a callback used for event handlers as defined in
[[!HTML5]].
The concepts queue a task and fires a simple event are defined in [[!HTML5]].
The terms event handlers and event handler event types are defined in [[!HTML5]].
A source is the "thing" providing the source of a media stream track. The source is the broadcaster of the media itself. A source can be a physical webcam, microphone, local video or audio file from the user's hard drive, network resource, or static image. Note that this document describes the use of microphone and camera type sources only, the use of other source types is described in other documents.
An application that has no prior authorization regarding sources is only given the number of available sources, their type and any relationship to other devices. Additional information about sources can become available when applications are authorized to use a source (see ).
Sources do not have constraints — tracks have constraints. When a source is connected to a track, it must produce media that conforms to the constraints present on that track. Multiple tracks can be attached to the same source. User Agent processing, such as downsampling, MAY be used to ensure that all tracks have appropriate media.
Sources have constrainable properties which have
capabilities
and settings
. The
constrainable properties are "owned" by the source and are common to
any (multiple) tracks that happen to be using the same source (e.g., if
two different track objects bound to the same source ask for the same
capability or setting information, they will get back the same
answer).
A setting refers to the immediate, current value of the source's constrainable properties. Settings are always read-only.
A source's settings can change dynamically over time due to environmental conditions, sink configurations, or constraint changes. A source's settings must always conform to the current set of mandatory constraints on all attached tracks. A source that cannot conform to mandatory constraints causes affected tracks to become overconstrained and therefore muted. A User Agent attempts to ensure that sources adhere to optional constraints as closely as possible, see .
Although settings are a property of the source, they are only exposed to the application through the tracks attached to the source. This is exposed via the ConstrainablePattern interface.
For each constrainable property, there is a capability that describes whether it is supported by the source and if so, the range of supported values. As with settings, capabilities are exposed to the application via the ConstrainablePattern interface.
The values of the supported capabilities must be normalized to the ranges and enumerated types defined in this specification.
A getCapabilities() call on a track returns the same underlying per-source capabilities for all tracks connected to the source.
Source capabilities are effectively constant. Applications should be able to depend on a specific source having the same capabilities for any browsing session.
This API is intentionally simplified. Capabilities are not capable of describing interactions between different values. For instance, it is not possible to accurately describe the capabilities of a camera that can produce a high resolution video stream at a low frame rate and lower resolutions at a higher frame rate. Capabilities describe the complete range of each value. Interactions between constraints are exposed by attempting to apply constraints.
Constraints provide a general control surface that allows applications to both select an appropriate source for a track and, once selected, to influence how a source operates.
Constraints limit the range of operating modes that a source can use when providing media for a track. Without provided track constraints, implementations are free to select a source's settings from the full ranges of its supported capabilities. Implementations may also adjust source settings at any time within the bounds imposed by all applied constraints.
getUserMedia() uses constraints to help select an appropriate source for a track and configure it. Additionally, the ConstrainablePattern interface on tracks includes an API for dynamically changing the track's constraints at any later time.
A track will not be connected to a source using getUserMedia() if its initial constraints cannot be satisfied. However, the ability to meet the constraints on a track can change over time, and constraints can be changed. If circumstances change such that constraints cannot be met, the ConstrainablePattern interface defines an appropriate error to inform the application. explains how constraints interact in more detail.
In general, User Agents will have more flexibility to optimize the media streaming experience the fewer constraints are applied, so application authors are strongly encouraged to use mandatory constraints sparingly.
For each constrainable property, a constraint exists whose name corresponds with the relevant source setting name and capability name.
RTCPeerConnection
RTCPeerConnection
is defined in
[[WEBRTC10]].The two main components in the MediaStream API are the
MediaStreamTrack
and MediaStream
interfaces. The MediaStreamTrack
object represents
media of a single type that originates from one media source in the User
Agent, e.g. video produced by a web camera. A
MediaStream
is used to group several
MediaStreamTrack
objects into one unit that can be
recorded or rendered in a media element.
Each MediaStream
can contain zero or more
MediaStreamTrack
objects. All tracks in a
MediaStream
are intended to be synchronized when
rendered. This is not a hard requirement, since it might not be possible
to synchronize tracks from sources that have different clocks. Different
MediaStream
objects do not need to be
synchronized.
While the intent is to synchronize tracks, it could be better in some circumstances to permit tracks to lose synchronization. In particular, when tracks are remotely sourced and real-time [[WEBRTC10]], it can be better to allow loss of synchronization than to accumulate delays or risk glitches and other artifacts. Implementations are expected to understand the implications of choices regarding synchronization of playback and the effect that these have on user perception.
A single MediaStreamTrack
can represent
multi-channel content, such as stereo or 5.1 audio or stereoscopic video,
where the channels have a well defined relationship to each other.
Information about channels might be exposed through other APIs, such as
[[WEBAUDIO]], but this specification provides no direct access to
channels.
A MediaStream
object has an input and an output
that represent the combined input and output of all the object's tracks.
The output of the MediaStream
controls how the object
is rendered, e.g., what is saved if the object is recorded to a file or
what is displayed if the object is used in a video
element.
A single MediaStream
object can be attached to
multiple different outputs at the same time.
A new MediaStream
object can be created from
existing media streams or tracks using the MediaStream()
constructor. The constructor
argument can either be an existing MediaStream
object, in which case all the tracks of the given stream are added to the
new MediaStream
object, or an array of
MediaStreamTrack
objects. The latter form makes it
possible to compose a stream from different source streams.
Both MediaStream
and
MediaStreamTrack
objects can be cloned. A cloned
MediaStream
contains clones of all member tracks from
the original stream. A cloned MediaStreamTrack
has a
set of constraints that is
independent of the instance it is cloned from, which allows media from
the same source to have different constraints applied for different
consumers. The MediaStream
object is also used in
contexts outside getUserMedia
, such as [[WEBRTC10]].
The MediaStream()
constructor composes a new stream out of existing tracks. It takes an
optional argument of type MediaStream
or an array of
MediaStreamTrack
objects. When the constructor is invoked, the User
Agent must run the following steps:
Let stream be a newly constructed
MediaStream
object.
Initialize stream's id
attribute to a newly generated
value.
If the constructor's argument is present, construct a set of tracks, tracks based on the type of argument:
A MediaStream
object:
Let tracks be a set containing all the
MediaStreamTrack
objects in the
MediaStream
track
set.
A sequence of MediaStreamTrack
objects:
Let tracks be a set containing all the
MediaStreamTrack
objects in the provided
sequence.
Add each track in tracks to stream.
Return stream.
The tracks of a MediaStream
are stored in a
track set. The track set MUST contain the
MediaStreamTrack
objects that correspond to the
tracks of the stream. The relative order of the tracks in the set is User
Agent defined and the API will never put any requirements on the order.
The proper way to find a specific MediaStreamTrack
object in the set is to look it up by its id
.
An object that reads data from the output of a
MediaStream
is referred to as a
MediaStream
consumer. The list of
MediaStream
consumers currently include media
elements (such as <video>
and
<audio>
) [[HTML5]], Web Real-Time Communications
(WebRTC; RTCPeerConnection
) [[WEBRTC10]], media recording
(MediaRecorder
) [[mediastream-recording]], image capture
(ImageCapture
) [[image-capture]], and web audio
(MediaStreamAudioSourceNode
) [[WEBAUDIO]].
MediaStream
consumers must be able to
handle tracks being added and removed. This behavior is specified per
consumer.
A MediaStream
object is said to be active when it has at least one
MediaStreamTrack
that has not ended. A MediaStream
that does not
have any tracks or only has tracks that are ended is inactive.
When a MediaStream
goes from being active to
inactive, the User Agent MUST queue a task that sets the object's
active
attribute to
false
and fire a simple event named inactive
at the object. When a
MediaStream
goes from being inactive to active, the
User Agent MUST queue a task that sets the object's active
attribute to true
and
fire a simple event named active
at the object. If a
MediaStream
's active status changes as a result of a
MediaStreamTrack
being added or removed by the User
Agent, the corresponding addtrack
or removetrack
event MUST be
fired before the active
or inactive
event.
If the stream's activity status changed due to a user request, the task source [[!HTML5]] for this task is the user interaction task source [[!HTML5]]. Otherwise the task source for this task is the networking task source [[!HTML5]].
To add a track to a
MediaStream
, the User Agent MUST run the
following steps:
Let track be the
MediaStreamTrack
in question and
stream the MediaStream
object to which track is to be added.
If track is already in stream's track set, then abort these steps.
Add track to stream's track set.
When a MediaStream
object is created, the User
Agent MUST generate an identifier string, and MUST initialize the
object's id
attribute
to that string. A good practice is to use a UUID [[rfc4122]], which
is 36 characters long in its canonical form.
The id
attribute
MUST return the value to which it was initialized when the object was
created.
Returns a sequence of MediaStreamTrack
objects
representing the audio tracks in this stream.
The getAudioTracks()
method MUST return a sequence that represents a snapshot of all the
MediaStreamTrack
objects in this stream's
track set whose kind
is equal to
"audio
". The conversion from the track set to the sequence is User Agent defined and
the order does not have to be stable between calls.
Returns a sequence of MediaStreamTrack
objects
representing the video tracks in this stream.
The getVideoTracks()
method MUST return a sequence that represents a snapshot of all the
MediaStreamTrack
objects in this stream's
track set whose kind
is equal to
"video
". The conversion from the track set to the sequence is User Agent defined and
the order does not have to be stable between calls.
Returns a sequence of MediaStreamTrack
objects
representing all the tracks in this stream.
The getTracks()
method
MUST return a sequence that represents a snapshot of all the
MediaStreamTrack
objects in this stream's
track set, regardless of kind
. The conversion from the
track set to the sequence is User Agent
defined and the order does not have to be stable between calls.
The getTrackById()
method MUST return either a MediaStreamTrack
object from this stream's track set whose
id
is equal to
trackId, or null, if no such track exists.
Adds the given MediaStreamTrack
to this
MediaStream
.
When the addTrack()
method is
invoked, the User Agent MUST add the
track, specified by the method's first argument, to this
MediaStream
.
Removes the given MediaStreamTrack
object from
this MediaStream
.
When the removeTrack()
method
is invoked, the User Agent MUST remove the
MediaStreamTrack
object, indicated by the
method's argument, from the stream's track
set, if present.
Clones the given MediaStream
and all its
tracks.
When the MediaStream.clone()
method
is invoked, the User Agent MUST run the following steps:
Let streamClone be a newly constructed
MediaStream
object.
Initialize streamClone's id
attribute to a newly
generated value.
Clone each track in this
MediaStream
object and add the result to
streamClone's track set.
The MediaStream.active
attribute
MUST return true
if this MediaStream
is active and false
otherwise.
The event type of this event handler is active
.
The event type of this event handler is inactive
.
The event type of this event handler is addtrack
.
The event type of this event handler is removetrack
.
A MediaStreamTrack
object represents a media
source in the User Agent. Several MediaStreamTrack
objects can represent the same media source, e.g., when the user chooses
the same camera in the UI shown by two consecutive calls to
getUserMedia()
.
The data from a MediaStreamTrack
object does not
necessarily have a canonical binary form; for example, it could just be
"the video currently coming from the user's video camera". This allows
User Agents to manipulate media in whatever fashion is most suitable on
the user's platform.
A script can indicate that a track no longer needs its source with the
MediaStreamTrack.stop()
method.
When all tracks using a source have been stopped, the given permission
for that source is revoked and the source is stopped. If the data is being generated from a
live source (e.g., a microphone or camera), then the User Agent SHOULD
remove any active "on-air" indicator for that source. An implementation
may use a per-source reference count to keep track of source usage, but
the specifics are out of scope for this specification.
If there is no stored permission to use that source, the User Agent SHOULD also remove the "permission granted" indicator for the source.
To clone a track the User Agent MUST run the following steps:
Let track be the
MediaStreamTrack
object to be cloned.
Let trackClone be a newly constructed
MediaStreamTrack
object.
Initialize trackClone's id
attribute to a newly
generated value.
Let trackClone inherit track's underlying
source, kind
, label
, readyState
, and
enabled
attributes,
as well as its currently active constraints.
Let trackClone be the result of this algorithm.
A MediaStreamTrack
has two states in its
life-cycle: live
and ended
. A newly created
MediaStreamTrack
can be in either state depending
on how it was created. For example, cloning an ended track results in a
new ended track. The current state is reflected by the object's
readyState
attribute.
In the live
state, the track is active and media is
available for use by consumers (but may be replaced by
zero-information-content if the MediaStreamTrack
is
muted or disabled, see below).
A muted or disabled MediaStreamTrack
renders
either silence (audio), black frames (video), or a
zero-information-content equivalent. For example, a video element
sourced by a muted or disabled MediaStreamTrack
(contained within a MediaStream
), is playing but
the rendered content is the muted output. When all tracks connected to
a source are muted or disabled, the "on-air" or "recording" indicator
for that source can be turned off; when the track is no longer muted or
disabled, it MUST be turned back on.
The muted/unmuted state of a track reflects whether the source
provides any media at this moment. The enabled/disabled state is under
application control and determines whether the track outputs media (to
its consumers). Hence, media from the source only flows when a
MediaStreamTrack
object is both unmuted and
enabled.
A MediaStreamTrack
is muted when the source is temporarily unable to
provide the track with data. A track can be muted by a user. Often this
action is outside the control of the application. This could be as a
result of the user hitting a hardware switch or toggling a control in
the operating system / browser chrome. A track can also be muted by the
User Agent.
Applications are able to enable or
disable a MediaStreamTrack
to prevent it from
rendering media from the source. A muted track will however, regardless
of the enabled state, render silence and blackness. A disabled track is
logically equivalent to a muted track, from a consumer point of
view.
For a newly created MediaStreamTrack
object, the
following applies. The track is always enabled unless stated otherwise
(for example when cloned) and the muted state reflects the state of the
source at the time the track is created.
A MediaStreamTrack
object is said to
end when the source of the track is disconnected or
exhausted.
If all MediaStreamTrack
s that are using
the same source are ended, the
source will be stopped.
When a MediaStreamTrack
object ends for any
reason (e.g., because the user rescinds the permission for the page to
use the local camera, or because the application invoked the
stop()
method on
the MediaStreamTrack
object, or because the User
Agent has instructed the track to end for any reason) it is said to be
ended.
When a MediaStreamTrack
track ends
for any reason other than the stop()
method being invoked,
the User Agent MUST queue a task that runs the following steps:
If the track's readyState
attribute
has the value ended
already, then abort these
steps.
Set track's readyState
attribute
to ended
.
Notify track's source that track is
ended so that the source may be
stopped, unless other
MediaStreamTrack
objects depend on it.
Fire a simple event named ended
at the object.
If the end of the stream was reached due to a user request, the event source for this event is the user interaction event source.
There are two dimensions related to the media flow for a
live
MediaStreamTrack
: muted / not
muted, and enabled / disabled.
Muted refers to the input to the
MediaStreamTrack
. If live samples are not made
available to the MediaStreamTrack
it is muted.
Muted is out of control for the application, but can be observed by
the application by reading the muted
attribute and listening
to the associated events mute
and unmute
. There can be
several reasons for a MediaStreamTrack
to be muted:
the user pushing a physical mute button on the microphone, the user
toggling a control in the operating system, the user clicking a mute
button in the browser chrome, the User Agent (on behalf of the user)
mutes, etc.
To update a track's muted state to newState, the User Agent MUST queue a task to run the following steps:
Let track be the MediaStreamTrack
in
question.
Set track's muted
attribute to
newState.
If newState is true
let
eventName be mute
, otherwise
unmute
.
Fire a simple event named eventName on track.
Enabled/disabled on the other hand is
available to the application to control (and observe) via the
enabled
attribute.
The result for the consumer is the same in the sense that whenever
MediaStreamTrack
is muted or disabled (or both) the
consumer gets zero-information-content, which means silence for audio
and black frames for video. In other words, media from the source only
flows when a MediaStreamTrack
object is both
unmuted and enabled. For example, a video element sourced by a muted or
disabled MediaStreamTrack
(contained in a
MediaStream
), is playing but rendering
blackness.
For a newly created MediaStreamTrack
object, the
following applies: the track is always enabled unless stated otherwise
(for example when cloned) and the muted state reflects the state of the
source at the time the track is created.
Constraints are set on tracks and may affect sources.
Whether Constraints
were provided at track
initialization time or need to be established later at runtime, the
APIs defined in the ConstrainablePattern Interface allow the
retrieval and manipulation of the constraints currently established on
a track.
Each track maintains an internal version of the
Constraints
structure, namely a mandatory set of
constraints (no duplicates) and an optional ordered list of individual
constraint objects (may contain duplicates). The internal stored
constraint structure is exposed to the application by the
constraints
attribute, and may be modified by the
applyConstraints()
method.
When applyConstraints()
is called, a User Agent
MUST queue a task to evaluate those changes when the task queue is next
serviced.
If the overconstrained
event is thrown,
the track MUST be muted
until either new satisfiable constraints are applied or the existing
constraints become satisfiable.
The MediaStreamTrack.kind
attribute MUST return the string "audio
" if the object
represents an audio track or "video
" if object
represents a video track.
Unless a MediaStreamTrack
object is created
as a part of a special purpose algorithm that specifies how the
track id must be initialized, the User Agent MUST generate an
identifier string and initialize the object's id
attribute to that string.
See MediaStream.id
for guidelines on how to generate such an identifier.
An example of an algorithm that specifies how the track id must
be initialized is the algorithm to represent an incoming network
component with a MediaStreamTrack
object.
[[WEBRTC10]]
MediaStreamTrack.id
attribute MUST return the value to which it was initialized when
the object was created.
User Agents MAY label audio and video sources (e.g., "Internal
microphone" or "External USB Webcam"). The MediaStreamTrack.label
attribute MUST return the label of the object's corresponding
source, if any. If the corresponding source has or had no label,
the attribute MUST instead return the empty string.
The MediaStreamTrack.enabled
attribute controls the enabled
state for the object.
On getting, the attribute MUST return the value to which it was last set. On setting, it MUST be set to the new value.
Thus, after a MediaStreamTrack
has ended, its enabled
attribute still
changes value when set; it just doesn't do anything with that new
value.
The MediaStreamTrack.muted
attribute MUST return true
if the track is muted, and false
otherwise.
The event type of this event handler is mute
.
The event type of this event handler is unmute
.
If the track (audio or video) source is a local microphone or
camera that is shared so that constraints applied to the track
cannot modify the source's settings, the readonly
attribute MUST return the value true
. Otherwise, it
must return the value false
.
If the track is sourced by a non-local source, the remote
attribute
MUST return the value true
. Otherwise, it must return
the value false
.
The readyState
attribute represents the state of the track. It MUST return the
value as most recently set by the User Agent.
The event type of this event handler is ended
.
Clones the given MediaStreamTrack
.
When the MediaStreamTrack.clone()
method is invoked, the User Agent MUST return the result of
cloning this track.
When a MediaStreamTrack
object's stop()
method is
invoked, the User Agent MUST run following steps:
Let track be the current
MediaStreamTrack
object.
If track is sourced by a non-local source, then abort these steps.
Notify track's source that track is
ended so that the source may be
stopped, unless other
MediaStreamTrack
objects depend on it.
Set track's readyState
attribute to ended
.
The task source for the tasks
queued for the stop()
method is the DOM
manipulation task source.
See ConstrainablePattern Interface for the definition of this method.
See ConstrainablePattern Interface for the definition of this method.
See ConstrainablePattern Interface for the definition of this method.
A new constraint structure to apply to this object.
The event type of this event handler is overconstrained
.
See ConstrainablePattern
Interface for more information about the overconstrained
event.
The track is active (the track's underlying media source is making a best-effort attempt to provide data in real time).
The output of a track in the live
state can be
switched on and off with the enabled
attribute.
The track has ended (the track's underlying media source is no longer providing data, and will never provide more data for this track). Once a track enters this state, it never exits it.
For example, a video track in a MediaStream
ends when the user unplugs the USB web camera that acts as the
track's media source.
A valid source type only for video
MediaStreamTrack
s. The source is a local
video-producing camera source.
A valid source type only for audio
MediaStreamTrack
s. The source is a local
audio-producing microphone source.
MediaTrackSupportedConstraints
represents the
list of constraints recognized by a User Agent for controlling the
Capabilities of a MediaStreamTrack
object.
Future specifications can extend the MediaTrackSupportedConstraints dictionary by defining a partial dictionary with dictionary members of type boolean and an identifier that is a Property Name registered in the [[!RTCWEB-CONSTRAINTS]] registry.
MediaTrackCapabilities
represents the
Capabilities of a MediaStreamTrack
object.
Future specifications can extend the MediaTrackCapabilities dictionary by defining a partial dictionary with dictionary members of appropriate type and an identifier that is a Property Name registered in the [[!RTCWEB-CONSTRAINTS]] registry.
See Constraints and ConstraintSet for the definition of this element.
Future specifications can extend the MediaTrackConstraintSet dictionary by defining a partial dictionary with dictionary members of appropriate type and an identifier that is a Property Name registered in the [[!RTCWEB-CONSTRAINTS]] registry.
MediaTrackSettings
represents the
Settings of a MediaStreamTrack
object.
Future specifications can extend the MediaTrackSettings dictionary by defining a partial dictionary with dictionary members of appropriate type and an identifier that is a Property Name registered in the [[!RTCWEB-CONSTRAINTS]] registry.
The addtrack
and removetrack
events use the
MediaStreamTrackEvent
interface.
The addtrack
and removetrack
events notify
the script that the track set of a
MediaStream
has been updated by the User Agent. This
specification does not specify any such cases, but other specifications
using the MediaStream API may. One such example is the WebRTC 1.0
[[WEBRTC10]] specification where the track set
of a MediaStream
, received from another peer, can be
updated as a result of changes to the media session.
Firing a track event named
e with a MediaStreamTrack
track means that an event with the name e, which
does not bubble (except where otherwise stated) and is not cancelable
(except where otherwise stated), and which uses the
MediaStreamTrackEvent
interface with the
track
attribute set to track, MUST be created and dispatched at the
given target.
Constructs a new MediaStreamTrackEvent
.
The track
attribute
represents the MediaStreamTrack
object associated
with the event.
Browsers provide a media pipeline from sources to sinks. In a browser, sinks are the <img>, <video>, and <audio> tags. Traditional sources include streamed content, files, and web resources. The media produced by these sources typically does not change over time - these sources can be considered to be static.
The sinks that display these sources to the user (the actual tags
themselves) have a variety of controls for manipulating the source content.
For example, an <img> tag scales down a huge source image of
1600x1200 pixels to fit in a rectangle defined with
width="400"
and height="300"
.
The getUserMedia API adds dynamic sources such as microphones and cameras - the characteristics of these sources can change in response to application needs. These sources can be considered to be dynamic in nature. A <video> element that displays media from a dynamic source can either perform scaling or it can feed back information along the media pipeline and have the source produce content more suitable for display.
Note: This sort of feedback loop is obviously just enabling an "optimization", but it's a non-trivial gain. This optimization can save battery, allow for less network congestion, etc...
Note that MediaStream
sinks (such as
<video>
, <audio>
, and even
RTCPeerConnection
) will continue to have mechanisms to further
transform the source stream beyond that which the Settings,
Capabilities, and Constraints described in this specification
offer. (The sink transformation options, including those of
RTCPeerConnection
, are outside the scope of this
specification.)
The act of changing or applying a track constraint may affect the
settings
of all tracks sharing that source and
consequently all down-level sinks that are using that source. Many sinks
may be able to take these changes in stride, such as the
<video>
element or RTCPeerConnection
.
Others like the Recorder API may fail as a result of a source setting
change.
The RTCPeerConnection
is an interesting object because it
acts simultaneously as both a sink and a source for
over-the-network streams. As a sink, it has source transformational
capabilities (e.g., lowering bit-rates, scaling-up / down resolutions, and
adjusting frame-rates), and as a source it could have its own settings
changed by a track source (though in this specification sources with the
remote
attribute set to true do not consider the
current constraints applied to a track).
To illustrate how changes to a given source impact various sinks,
consider the following example. This example only uses width and height,
but the same principles apply to all of the Settings exposed in this
specification. In the first figure a home client has obtained a video
source from its local video camera. The source's width and height settings
are 800 pixels and 600 pixels, respectively. Three
MediaStream
objects on the home client contain tracks
that use this same deviceId
. The three media streams
are connected to three different sinks: a <video>
element (A), another <video>
element (B), and a peer
connection (C). The peer connection is streaming the source video to a
remote client. On the remote client there are two media streams with tracks
that use the peer connection as a source. These two media streams are
connected to two <video>
element sinks (Y and
Z).
Note that at this moment, all of the sinks on the home client must apply a transformation to the original source's provided dimension settings. B is scaling the video down, A is scaling the video up (resulting in loss of quality), and C is also scaling the video up slightly for sending over the network. On the remote client, sink Y is scaling the video way down, while sink Z is not applying any scaling.
Using the ConstrainablePattern interface, one of the tracks requests a higher resolution (1920 by 1200 pixels) from the home client's video source.
Note that the source change immediately affects all of the tracks and sinks on the home client, but does not impact any of the sinks (or sources) on the remote client. With the increase in the home client source video's dimensions, sink A no longer has to perform any scaling, while sink B must scale down even further than before. Sink C (the peer connection) must now scale down the video in order to keep the transmission constant to the remote client.
While not shown, an equally valid settings change request could be client's side). In addition to impacting sink Y and Z in the same manner as A, B and C were impacted earlier, it could lead to re-negotiation with the peer connection on the home client in order to alter the transformation that it is applying to the home client's video source. Such a change is NOT REQUIRED to change anything related to sink A or B or the home client's video source.
Note that this specification does not define a mechanism by which a change to the remote client's video source could automatically trigger a change to the home client's video source. Implementations may choose to make such source-to-sink optimizations as long as they only do so within the constraints established by the application, as the next example demonstrates.
It is fairly obvious that changes to a given source will impact sink
consumers. However, in some situations changes to a given sink may also
cause implementations to adjust a source's settings. This is illustrated in
the following figures. In the first figure below, the home client's video
source is sending a video stream sized at 1920 by 1200 pixels. The video
source is also unconstrained, such that the exact source dimensions are
flexible as far as the application is concerned. Two
MediaStream
objects contain tracks with the same
deviceId
, and those MediaStream
s
are connected to two different <video>
element sinks A
and B. Sink A has been sized to width="1920"
and
height="1200"
and is displaying the source's video content
without any transformations. Sink B has been sized smaller and, as a
result, is scaling the video down to fit its rectangle of 320 pixels across
by 200 pixels down.
When the application changes sink A to a smaller dimension (from 1920 to 1024 pixels wide and from 1200 to 768 pixels tall), the browser's media pipeline may recognize that none of its sinks require the higher source resolution, and needless work is being done both on the part of the source and sink A. In such a case and without any other constraints forcing the source to continue producing the higher resolution video, the media pipeline MAY change the source resolution:
In the above figure, the home client's video source resolution was changed to the greater of that from sink A and B in order to optimize playback. While not shown above, the same behavior could apply to peer connections and other sinks.
It is possible that constraints can be applied to a track which a
source is unable to satisfy, either because the source itself cannot
satisfy the constraint or because the source is already satisfying a
conflicting constraint. When this happens, the promise returned from
applyConstraints()
will be rejected, without applying
any of the new constraints. Since no change in constraints occurs in this
case, there is also no required change to the source itself as a result of
this condition. Here is an example of this behavior.
In this example, two media streams each have a video track that share the same source. The first track initially has no constraints applied. It is connected to sink N. Sink N has a resolution of 800 by 600 pixels and is scaling down the source's resolution of 1024 by 768 to fit. The other track has a mandatory constraint forcing off the source's fill light; it is connected to sink P. Sink P has a width and height equal to that of the source.
Now, the first track adds a mandatory constraint that the fill light should be forced on. At this point, both mandatory constraints cannot be satisfied by the source (the fill light cannot be simultaneously on and off at the same time). Since this state was caused by the first track's attempt to apply a conflicting constraint, the constraint application fails and there is no change in the source's settings nor to the constraints on either track.
Let's look at a slightly different situation starting from the same point. In this case, instead of the first track attempting to apply a conflicting constraint, the user physically locks the camera into a mode where the fill light is on. At this point the source can no longer satisfy the second track's mandatory constraint that the fill light be off. The second track is transitioned into the muted state and receives an overconstrained event. At the same time, the source notes that its remaining active sink only requires a resolution of 800 by 600 and so it adjusts its resolution down to match (this is an optional optimization that the User Agent is allowed to make given the situation).
At this point, it is the responsibility of the application to address the problem that led to the overconstrained situation, perhaps by removing the fill light mandatory constraint on the second track or by closing the second track altogether and informing the user.
A MediaStream
may be assigned to media elements. A
MediaStream
is not preloadable or seekable and
represents a simple, potentially infinite, linear media timeline. The
timeline starts at 0 and increments linearly in real time as long as the
MediaStream
is playing. The timeline does not increment when
the playout of the MediaStream
is paused.
User Agents that support this specification MUST support
the srcObject
attribute of the HTMLMediaElement
interface defined
in [[!HTML51]], which includes support for playing MediaStream
objects.
The [[!HTML51]] document outlines how the HTMLMediaElement
works with a media provider object. The following applies when
the media provider object is a MediaStream
:
Whenever an [[!HTML51]] AudioTrack
or a VideoTrack
is created, the id
and label
attributes must be initilized to the corresponding attributes of the
MediaStreamTrack
, the kind
attribute
must be initiliszed to "main" and the language
attribute to the
empty string
MediaStream
and MUST NOT buffer.Since the order in the MediaStream
's
track set is undefined, no requirements are
put on how the
AudioTrackList
and VideoTrackList
is ordered
When the MediaStream
state moves from the active to the inactive state, the User Agent MUST raise an
ended event on the HTMLMediaElement
and set its ended
attribute to true
. Note that once ended
equals true
the HTMLMediaElement
will not play media even
if new MediaStreamTrack
's are added to the
MediaStream
(causing it to return to the active state) unless
autoplay
is true
or the web application restarts the
element, e.g., by calling play()
Any calls to the fastSeek
method on a HTMLMediaElement
must be ignored
The nature of the MediaStream
places certain restrictions
on the behavior and attribute values of the associated HTMLMediaElement
and
on the operations that can be performed on it, as shown below:
Attribute Name | Attribute Type | Valid Values When Using a MediaStream | Additional considerations |
---|---|---|---|
preload |
DOMString |
On getting: none . On setting: ignored. |
A MediaStream cannot be preloaded. |
buffered |
TimeRanges |
buffered.length MUST return 0 . |
A MediaStream cannot be preloaded. Therefore, the amount buffered is always an empty TimeRange. |
currentTime |
double |
Any non-negative integer. The initial value is 0 and the values increments linearly in real time whenever the stream is playing. | The value is the current stream position, in seconds. On any
attempt to set this attribute, the User Agent must throw an
InvalidStateError exception. |
seeking |
boolean |
false | A MediaStream is not seekable. Therefore, this attribute MUST
always have the value false . |
defaultPlaybackRate |
double |
On setting: ignored. On getting: return 1.0 | A MediaStream is not seekable. Therefore, this attribute MUST
always have the value 1.0 and any attempt to alter it
MUST be ignored. Note that this also means that the
ratechange event will not fire. |
playbackRate |
double |
1.0 | A MediaStream is not seekable. Therefore, this attribute MUST
always have the value 1.0 and any attempt to alter it
MUST be ignored. Note that this also means that the
ratechange event will not fire. |
played |
TimeRanges |
played.length MUST return 1 .played.start(0) MUST return 0 .played.end(0) MUST return the last known
currentTime . |
A MediaStream 's timeline always consists of a single range,
starting at 0 and extending up to the currentTime. |
seekable |
TimeRanges |
seekable.length MUST return 0 . |
A MediaStream is not seekable. |
loop |
boolean |
true, false | Setting the loop attribute has no effect since a
MediaStream has no defined end and therefore
cannot be looped. |
When applicable, behavior outlined above for HTMLMediaElement
carry over to
MediaController
's.
This section and its subsections extend the list of Error subclasses defined in [[!ES6]] following the pattern for NativeError in section 19.5.6 of that specification. Assume the following:
The following terms used in this section are defined in [[!ES6]].
Term/Notation | Section in [[!ES6]] |
---|---|
Type(X) | 6 |
intrinsic object | 6.1.7.4 |
[[\ErrorData]] | 19.5.1 |
internal slot | 6.1.7.2 |
NewTarget | various uses, but no definition |
active function object | 8.3 |
OrdinaryCreateFromConstructor() | 9.1.14 |
ReturnIfAbrupt() | 6.2.2.4 |
Assert | 5.2 |
String | 4.3.17-19, depending on context |
PropertyDescriptor | 6.2.4 |
[[\Value]] | 6.1.7.1 |
[[\Writable]] | 6.1.7.1 |
[[\Enumerable]] | 6.1.7.1 |
[[\Configurable]] | 6.1.7.1 |
DefinePropertyOrThrow() | 7.3.7 |
abrupt completion | 6.2.2 |
ToString() | 7.1.12 |
[[\Prototype]] | 9.1 |
%Error% | 19.5.1 |
Error | 19.5 |
%ErrorPrototype% | 19.5.3 |
Object.prototype.toString | 19.1.3.6 |
The OverconstrainedError Constructor is the
%OverconstrainedError% intrinsic object. When
OverconstrainedError
is called as a function
rather than as a constructor, it creates and initializes a new
OverconstrainedError object. A call of the object as a
function is equivalent to calling it as a constructor with the
same arguments. Thus the function call
OverconstrainedError(...)
is
equivalent to the object creation expression new
OverconstrainedError(...)
with the same
arguments.
The OverconstrainedError
constructor is
designed to be subclassable. It may be used as the value of
an extends
clause of a class definition. Subclass
constructors that intend to inherit the specified
OverconstrainedError
behaviour must include
a super
call to
the OverconstrainedError
constructor to create
and initialize the subclass instance with an [[\ErrorData]]
internal slot.
When the OverconstrainedError
function is
called with arguments constraint and message
the following steps are taken:
"%OverconstrainedErrorPrototype%"
, «[[\ErrorData]]»
).constraint
", constraintDesc).message
", msgDesc).The value of the [[\Prototype]] internal slot of the OverconstrainedError constructor is the intrinsic object %Error%.
Besides the length
property (whose value
is 1), the OverconstrainedError constructor has the
following properties:
The initial value
of OverconstrainedError.prototype
is the
OverconstrainedError
prototype object. This property has the attributes {
[[\Writable]]: false, [[\Enumerable]]: false,
[[\Configurable]]: false }.
The OverconstrainedError prototype object is an ordinary object. It is not an Error instance and does not have an [[\ErrorData]] internal slot.
The value of the [[\Prototype]] internal slot of the OverconstrainedError prototype object is the intrinsic object %ErrorPrototype%.
The initial value of the constructor property of the prototype for the OverconstrainedError constructor is the intrinsic object %OverconstrainedError%.
The initial value of the constraint property of the prototype for the OverconstrainedError constructor is the empty String.
The initial value of the message property of the prototype for the OverconstrainedError constructor is the empty String.
The initial value of the name property of the prototype
for the OverconstrainedError constructor is
"OverconstrainedError"
.
OverconstrainedError instances are ordinary objects that inherit properties from the OverconstrainedError prototype object and have an [[\ErrorData]] internal slot whose value is undefined. The only specified use of [[\ErrorData]] is by Object.prototype.toString ([[!ES6]], section 19.1.3.6) to identify instances of Error or its various subclasses.
The following interface is defined for cases when an OverconstrainedError is raised as an event:
Constructs a
new OverconstrainedErrorEvent
.
The OverconstrainedError
describing
the error that triggered the event (if any).
The OverconstrainedError
describing the error
associated with the event (if any)
The following interface is defined for cases when an event is raised that could have been caused by an error:
Firing an error event named
e with an Error
error means that an event with the name e, which
does not bubble (except where otherwise stated) and is not cancelable
(except where otherwise stated), and which uses the
ErrorEvent
interface with the
error
attribute set to error, MUST be created and dispatched at the
given target. If no Error
object is specified, the
error
attribute defaults
to null.
Constructs a new ErrorEvent
.
If the event was raised because of an error, this attribute may be set to that error object.
If the event was raised because of an error, this attribute may be set to that error object.
The table below lists the error names defined in this specification.
Name | Description | Note |
---|---|---|
NotSupportedError |
The operation is not supported. | Same as defined in [[DOM4]] |
SecurityError |
The user did not grant permission for the operation. | |
OverconstrainedError |
One of the mandatory Constraints could not be satisfied. | The constraint attribute is set to the name
of the constraint that caused the error |
NotFoundError |
The object cannot be found here. | Same as defined in [[DOM4]] |
AbortError |
The operation was aborted. | Same as defined in [[DOM4]] |
NotReadableError |
The source of the MediaStream could not be accessed due to a hardware error (e.g. lock from another process). |
The following events fire on MediaStream
objects:
Event name | Interface | Fired when... |
---|---|---|
active |
Event |
The MediaStream became active (see inactive). |
inactive |
Event |
The MediaStream became inactive. |
addtrack |
MediaStreamTrackEvent |
A new MediaStreamTrack has been added to this
stream. Note that this event is not fired when the script directly
modifies the tracks of a MediaStream . |
removetrack |
MediaStreamTrackEvent |
A MediaStreamTrack has been removed from this
stream. Note that this event is not fired when the script directly
modifies the tracks of a MediaStream . |
The following events fire on MediaStreamTrack
objects:
Event name | Interface | Fired when... |
---|---|---|
mute |
Event |
The MediaStreamTrack object's source is
temporarily unable to provide data. |
unmute |
Event |
The MediaStreamTrack object's source is live
again after having been temporarily unable to provide data. |
overconstrained |
OverconstrainedErrorEvent |
This error event fires for each affected track (when multiple
tracks share the same source) after the User Agent has evaluated
the current constraints against a given
Due to being over-constrained, the User Agent must mute each affected track. The affected track(s) will remain muted until the application adjusts the constraints to accommodate the source's current effective capabilities. |
ended |
ErrorEvent |
The When the end of MediaStreamTrack is the result of an error, the
|
The following events fire on MediaDevices
objects:
Event name | Interface | Fired when... |
---|---|---|
devicechange |
Event |
The set of media devices, available to the User Agent, has
changed. The current list devices can be retrieved with the
enumerateDevices()
method. |
This section describes an API that the script can use to query the User Agent about connected media input and output devices (for example a web camera or a headset).
Returns the MediaDevices
object associated with this
Navigator
object.
The MediaDevices
object is the entry point to the
API used to examine and get access to media devices available to the User
Agent.
When a new media input or output device is made available, the User
Agent MUST queue a task that fires a simple event named devicechange
at the
MediaDevices
object.
The event type of this event handler is devicechange
.
Collects information about the User Agent's available media input and output devices.
This method returns a promise. The promise will be fulfilled with a sequence
of MediaDeviceInfo
dictionaries representing the
User Agent's available media input and output devices if enumeration
is successful.
Camera and microphone sources should be enumerable. Specifications that add additional types of source will provide recommendations about whether the source type should be enumerable.
When the enumerateDevices()
method is called, the User Agent must run the following steps:
Let p be a new promise.
Run the following steps in parallel:
Let resultList be an empty list.
If this method has been called previously within this
browsing session, let oldList be the list of
MediaDeviceInfo
objects that was produced
at that call (resultList); otherwise, let
oldList be an empty list.
Probe the User Agent for available media devices, and run the following sub steps for each discovered device, device:
If device is represented by a
MediaDeviceInfo
object in
oldList, append that object to
resultList, abort these steps and continue
with the next device (if any).
Let deviceInfo be a new
MediaDeviceInfo
object to represent
device.
If device belongs to the same physical
device as a device already represented in
oldList or resultList, initialize
deviceInfo's groupId
member
to the groupId
value
of the existing MediaDeviceInfo
object. Otherwise, let deviceInfo's
groupId
member
be a newly generated unique identifier.
Append deviceInfo to resultList.
If none of the local devices are attached to an active
MediaStreamTrack
in the current browsing
context, and if no persistent
permission to access these local devices has been
granted to the page's origin, let filteredList be
a copy of resultList, and all its elements, where
the label
member is the
empty string.
If filteredList is a non-empty list, then resolve p with filteredList. Otherwise, resolve p with resultList.
Return p.
The algorithm described above means that the access to media device information depends on whether or not permission has been granted to the page's origin to use media devices.
If no such access has been granted, the
MediaDeviceInfo
dictionary will contain the
deviceId, kind, and groupId.
If access has been granted for a media device, the
MediaDeviceInfo
dictionary will contain the
deviceId, kind, label, and groupId.
A unique identifier for the represented device.
All enumerable devices have an identifier that MUST be unique to the application and persistent across browsing sessions. Unique and stable identifiers let the application save, identify the availability of, and directly request specific sources.
This identifier MUST be un-guessable by other applications to prevent the identifier being used to correlate the same user across different applications.
Since deviceId
persists across browsing sessions and to reduce
its potential as a fingerprinting mechanism, deviceId
is
to be treated as other persistent storage mechanisms such as cookies
[[COOKIES]]. User Agents should reset
per-application device identifiers when other persistent storages are
cleared.
Describes the kind of the represented device.
A label describing this device (for example "External USB Webcam"). If the device has no associated label, then this attribute MUST return the empty string.
Returns the group identifier of the represented device. Two devices have the same group identifier if they belong to the same physical device; for example a monitor with a built-in camera and microphone.
Represents an audio input device; for example a microphone.
Represents an audio output device; for example a pair of headphones.
Represents a video input device; for example a webcam.
This section extends NavigatorUserMedia
and
MediaDevices
with APIs to request permission to access
media input devices available to the User Agent.
When on an insecure origin [[mixed-content]], User Agents are encouraged
to warn about usage of MediaDevices.getUserMedia
,
navigator.getUserMedia
, and any prefixed variants in their
developer tools, error logs, etc. It is explicitly permitted for User
Agents to remove these APIs entirely when on an insecure origin, as long as
they remove all of them at once (e.g., they should not leave just the
prefixed version available on insecure origins).
First, the official definition for the getUserMedia() method, and the one which developers are encouraged to use, is now at MediaDevices.getUserMedia(). This decision reflected consensus as long as the original API remained available here under the Navigator object for backwards compatibility reasons, since the working group acknowledges that early users of these APIs have been encouraged to define getUserMedia as "var getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia;" in order for their code to be functional both before and after official implementations of getUserMedia() in popular browsers. To ensure functional equivalence, the getUserMedia() method here is defined in terms of the method under MediaDevices.
Second, the decision to change all other callback-based methods in the specification to be based on Promises instead required that the Navigator.getUserMedia() definition reflect this in its use of the MediaDevices.getUserMedia() method. Because Navigator.getUserMedia() is now the only callback-based method remaining in the specification, there is ongoing discussion as to a) whether it still belongs in the specification, and b) if it does, whether its syntax should remain callback-based or change in some way to use Promises. Input on these questions is encouraged, particularly from developers actively using today's implementations of this functionality.
Note that the other methods that changed from a callback-based syntax to a Promises-based syntax were not considered to have been implemented widely enough in any form to have to consider legacy usage.
Prompts the user for permission to use their Web cam or other video or audio input.
The constraints argument is a dictionary of type
MediaStreamConstraints
.
The successCallback will be invoked with a suitable
MediaStream
object as its argument if the user
accepts valid tracks as described in MediaDevices.getUserMedia().
The errorCallback will be invoked if there is a failure in finding valid tracks or if the user denies permission, as described in MediaDevices.getUserMedia().
When the getUserMedia()
method is
called, the User Agent MUST run the following steps:
Let constraints be the method's first argument.
Let successCallback be the callback indicated by the method's second argument.
Let errorCallback be the callback indicated by the method's third argument.
Run the steps specified by the getUserMedia() algorithm with constraints as the argument, and let p be the resulting promise.
Upon fulfillment of p with value stream, run the following step:
Invoke successCallback with stream as the argument.
Upon rejection of p with reason r, run the following step:
Invoke errorCallback with r as the argument.
First, the official definition for the getUserMedia() method, and the one which developers are encouraged to use, is now the one defined here under MediaDevices. This decision reflected consensus as long as the original API remained available at NavigatorUserMedia.getUserMedia() under the Navigator object for backwards compatibility reasons, since the working group acknowledges that early users of these APIs have been encouraged to define getUserMedia as "var getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia;" in order for their code to be functional both before and after official implementations of getUserMedia() in popular browsers. To ensure functional equivalence, the getUserMedia() method under NavigatorUserMedia is defined in terms of the method here.
Second, the method defined here is Promises-based, while the one defined under NavigatorUserMedia is currently still callback-based. Developers expecting to find getUserMedia() defined under NavigatorUserMedia are strongly encouraged to read the detailed Note given there.
The getSupportedConstraints
method is provided to allow
the application to determine which constraints the User Agent
recognizes.
Returns a dictionary whose members are the constrainable
properties known to the User Agent. A supported constrainable
property MUST be represented by a member whose name is the constraint
name and whose value is true
. Any constrainable
properties not supported by the User Agent MUST NOT be present in the
returned dictionary. The values returned represent what the browser
implements and will not change during a browsing session.
Prompts the user for permission to use their Web cam or other video or audio input.
The constraints argument is a dictionary of type
MediaStreamConstraints
.
This method returns a promise. The promise will be fulfilled with a suitable
MediaStream
object if the user accepts valid
tracks as described below.
The promise will be rejected if there is a failure in finding valid tracks or if the user denies permission, as described below.
When the getUserMedia()
method is called, the User Agent MUST run the following steps:
Let p be a new promise.
Let constraints be the method's first argument.
Let requestedMediaTypes be the set of media types in constraints with either a dictionary value or a value of "true".
If requestedMediaTypes is the empty set, reject
p with a new
DOMException
object whose
name
attribute has the value
NotSupportedError
and return p.
Run the following steps in parallel:
Let finalSet be an (initially) empty set.
For each media type T in requestedMediaTypes,
For each possible source for that media type, construct an unconstrained MediaStreamTrack with that source as its source.
Call this set of tracks the candidateSet.
If candidateSet is the empty set, reject
p with a new
DOMException
object whose
name
attribute has the value
NotFoundError
and abort these steps.
Run the SelectSettings
algorithm
on each track in CandidateSet with
CS as the constraint set. If the algorithm
does not return undefined
, add the track to
finalSet. This eliminates devices unable to
satisfy the constraints, by verifying that at least one
settings dictionary exists that satisfies the
constraints.
If finalSet is the empty set,
let constraint be any required constraint
whose fitness distance was infinity for all settings
dictionaries examined while executing
the SelectSettings
algorithm,
let message be
either undefined
or an informative
human-readable message, and reject p with
a new OverconstrainedError
created by calling
OverconstrainedError(constraint,
message)
, then
abort these steps.
Optionally, e.g., based on a previously-established user preference, for security reasons, or due to platform limitations, jump to the step labeled Permission Failure below.
Prompt the user in a User Agent specific manner for
permission to provide the entry script's origin with a
MediaStream
object representing a media
stream.
The provided media MUST include precisely one track of
each media type in requestedMediaTypes from the
finalSet. The decision of which tracks to choose
from the finalSet is completely up to the User
Agent and may be determined by asking the user. Once
selected, the source of a
MediaStreamTrack
MUST NOT change.
The User Agent MAY use the value of the computed "fitness distance" from the SelectSettings algorithm, or any other internally-available information about the devices, as an input to the selection algorithm.
User Agents are encouraged to default to using the user's primary or system default camera and/or microphone (when possible) to generate the media stream. User Agents MAY allow users to use any media source, including pre-recorded media files.
If the user grants permission to use local recording devices, User Agents are encouraged to include a prominent indicator that the devices are "hot" (i.e. an "on-air" or "recording" indicator), as well as a "device accessible" indicator indicating that the page has been granted access to the source.
If the user denies permission, jump to the step labeled Permission Failure below. If the user never responds, this algorithm stalls on this step.
If the user grants permission but a hardware error such as
an OS/program/webpage lock prevents access, reject
p with a new DOMException
object whose name
attribute has the value
NotReadableError
and abort these steps.
If the user grants permission but device access fails for
any reason other than those listed above, reject p
with a new DOMException
object whose
name
attribute has the value
AbortError
and abort these steps.
Let stream be the
MediaStream
object for which the user
granted permission.
Run the ApplyConstraints()
algorithm on all
tracks in stream with the appropriate
constraints.
Resolve p with stream and abort these steps.
Permission Failure: Reject p with a new
DOMException
object whose
name
attribute has the value
SecurityError
.
Return p.
In the algorithm above, constraints are checked twice - once at device selection, and once after access approval. Time may have passed between those checks, so it is concievable that the selected device is no longer suitable. In this case, a NotReadableError will result.
The MediaStreamConstraints
dictionary is used to instruct
the User Agent what sort of MediaStreamTracks to include in the
MediaStream returned by getUserMedia().
If true
, it requests that the returned
MediaStream contain a video track. If a Constraints
structure is provided, it further specifies the nature and settings
of the video Track. If false
, the MediaStream
MUST NOT contain a video Track.
If true
, it requests that the returned
MediaStream contain an audio track. If a Constraints
structure is provided, it further specifies the nature and settings
of the audio Track. If false
, the MediaStream
MUST NOT contain an audio Track.
MediaStream
object representing the stream to which the user granted permission as described in the navigator.getUserMedia()
algorithm.
MediaStream
as described in the failure steps of the navigator.getUserMedia()
algorithm.
The User Agent is encouraged to reserve resources when it has determined that a given call to getUserMedia() will be successful. It is preferable to reserve the resource prior to resolving the returned promise. Subsequent calls to getUserMedia() (in this page or any other) should treat the resource that was previously allocated, as well as resources held by other applications, as busy. Resources marked as busy should not be provided as sources to the current web page, unless specified by the user. Optionally, the User Agent may choose to provide a stream sourced from a busy source but only to a page whose origin matches the owner of the original stream that is keeping the source busy.
This document recommends that in the permission grant dialog or device selection interface (if one is present), the user be allowed to select any available hardware as a source for the stream requested by the page (provided the resource is able to fulfill any specified mandatory constraints). Although not specifically recommended as best practice, note that some User Agents may support the ability to substitute a video or audio source with local files and other media. A file picker may be used to provide this functionality to the user.
This document also recommends that the user be shown all resources that are currently busy as a result of prior calls to getUserMedia() (in this page or any other page that is still alive) and be allowed to terminate that stream and utilize the resource for the current page instead. If possible in the current operating environment, it is also suggested that resources currently held by other applications be presented and treated in the same manner. If the user chooses this option, the track corresponding to the resource that was provided to the page whose stream was affected must be removed.
When permission is requested for a device, the User Agent may choose to store that permission, if granted, for later use by the same origin, so that the user does not need to grant permission again at a later time. Such storing MUST only be done when the page is secure (served over HTTPS and having no mixed content). It is a User Agent choice whether it offers functionality to store permission to each device separately, all devices of a given class, or all devices; the choice needs to be apparent to the user, and permission must have been granted for the entire set whose permission is being stored, e.g., to store permission to use all cameras the user must have given permission to use all cameras and not just one.
When permission is not stored, permission should last only until such time as all MediaStreamTracks sourced from that device have been stopped.
A MediaStream may contain more than one video and audio track. This makes it possible to include video from two or more webcams in a single stream object, for example. However, the current API does not allow a page to express a need for multiple video streams from independent sources.
It is recommended for multiple calls to getUserMedia() from the same page to be allowed as a way for pages to request multiple discrete video and/or audio streams.
Note also that if multiple getUserMedia() calls are done by a page, the order in which they request resources, and the order in which they complete, is not constrained by this specification.
A single call to getUserMedia() will always return a stream with either zero or one audio tracks, and either zero or one video tracks. If a script calls getUserMedia() multiple times before reaching a stable state, this document advises the UI designer that the permission dialogs should be merged, so that the user can give permission for the use of multiple cameras and/or media sources in one dialog interaction. The constraints on each getUserMedia call can be used to decide which stream gets which media sources.
The Constrainable pattern allows applications to inspect and adjust the
properties of objects implementing it. It is broken out as a separate set
of definitions so that it can be referred to by other specifications. The
core concept is the Capability, which consists of a constrainable property
of an object and the set of its possible values, which may be specified
either as a range or as an enumeration. For example, a camera might be
capable of framerates (a property) between 20 and 50 frames per second (a
range) and may be able to be positioned (a property) facing towards the
user, away from the user, or to the left or right of the user (an
enumerated set). The application can examine a constrainable property's
supported Capabilities via the getCapabilities()
accessor.
The application can select the (range of) values it wants for an
object's Capabilities by means of basic and/or advanced ConstraintSets and
the applyConstraints()
method. A ConstraintSet consists of the
names of one or more properties of the object plus the desired value (or a
range of desired values) for each property. Each of those property/value
pairs can be considered to be an individual constraint. For example, the
application may set a ConstraintSet containing two constraints, the first
stating that the framerate of a camera be between 30 and 40 frames per
second (a range) and the second that the camera should be facing the user
(a specific value). How the individual constraints interact depends on
whether and how they are given in the basic Constraint structure, which is
a ConstraintSet with an additional 'advanced' property, or whether they are
in a ConstraintSet in the advanced list. The behavior is as follows: all
'min', 'max', and 'exact' constraints in the basic Constraint structure are
together treated as the 'required' set, and if it is not possible to
satisfy simultaneously all of those individual constraints for the
indicated property names, the User Agent MUST reject the returned promise.
Otherwise, it must apply the required constraints. Next, it will consider
any ConstraintSets given in the 'advanced' list, in the order in which they
are specified, and will try to satisfy/apply each complete ConstraintSet
(i.e., all constraints in the ConstraintSet together), but will skip a
ConstraintSet if and only if it cannot satisfy/apply it in its entirety.
Next, the User Agent MUST attempt to apply, individually, any 'ideal'
constraints or a constraint given as a bare value for the property. Of
these properties, it MUST satisfy the largest number that it can, in any
order. Finally, the User Agent MUST resolve the returned promise.
getSupportedConstraints()
, that all the named properties
that are used are supported by the browser. The reason for this is that
WebIDL drops any unsupported names from the dictionary holding the
constraints, so the browser does not see them and the unsupported names
end up being silently ignored. This will cause confusing programming
errors as the JavaScript code will be setting constraints but the browser
will be ignoring them. Browsers that support (recognize) the name of a
required constraint but cannot satisfy it will generate an error, while
browsers that do not support the constrainable property will not generate
an error.
The following examples may help to understand how constraints work. The first shows a basic Constraint structure. Three constraints are given, each of which the User Agent will attempt to satisfy individually. Depending upon the resolutions available for this camera, it is possible that not all three constraints can be satisfied at the same time. If so, the User Agent will satisfy two if it can, or only one if not even two constraints can be satisfied together. Note that if not all three can be satisfied simultaneously, it is possible that there is more than one combination of two constraints that could be satisfied. If so, the User Agent will choose.
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["aspectRatio"]) { // Treat like an error. } var constraints = { width: 1280, height: 720, aspectRatio: 1.5 };
This next example adds a small bit of complexity. The ideal values are still given for width and height, but this time with minimum requirements on each as well that must be satisfied. If it cannot satisfy either the width or height minimum it will reject the promise. Otherwise, it will try to satisfy the width, height, and aspectRatio target values as well and then resolve the promise.
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["aspectRatio"]) { // Treat like an error. } var constraints = { width: {min: 640, ideal: 1280}, height: {min: 480, ideal: 720}, aspectRatio: 1.5 };
This example illustrates the full control possible with the Constraints structure by adding the 'advanced' property. In this case, the User Agent behaves the same way with respect to the required constraints, but before attempting to satisfy the ideal values it will process the 'advanced' list. In this example the 'advanced' list contains two ConstraintSets. The first specifies width and height constraints, and the second specifies an aspectRatio constraint. Note that in the advanced list, these bare values are treated as 'exact' values. This example represents the following: "I need my video to be at least 640 pixels wide and at least 480 pixels high. My preference is for precisely 1920x1280, but if you can't give me that, give me an aspectRatio of 4x3 if at all possible. If even that is not possible, give me a resolution as close to 1280x720 as possible."
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["width"] || !supports["height"]) { // Treat like an error. } var constraints = { width: {min: 640, ideal: 1280}, height: {min: 480, ideal: 720}, advanced: [{width: 1920, height: 1280}, {aspectRatio: 1.3333333333}] };
The ordering of advanced ConstraintSets is significant. In the preceding example it is impossible to satisfy both the 1920x1280 ConstraintSet and the 4x3 aspect ratio ConstraintSet at the same time. Since the 1920x1280 occurs first in the list, the User Agent will attempt to satisfy it first. Application authors can therefore implement a backoff strategy by specifying multiple optional ConstraintSets for the same property. For example, an application might specify three optional ConstraintSets, the first asking for a framerate greater than 500, the second asking for a framerate greater than 400, and the third asking for one greater than 300. If the User Agent is capable of setting a framerate greater than 500, it will (and the subsequent two ConstraintSets will be trivially satisfied). However, if the User Agent cannot set the framerate above 500, it will skip that ConstraintSet and attempt to set the framerate above 400. If that fails, it will then try to set it above 300. If the User Agent cannot satisfy any of the three ConstraintSets, it will set the framerate to any value it can get. If the developers wanted to insist on 300 as a lower bound, they could provide that as a 'min' value in the basic ConstraintSet. In that case, the User Agent would fail altogether if it couldn't get a value over 300, but would choose a value over 500 if possible, then try for a value over 400.
Note that, unlike basic constraints, the constraints within a
ConstraintSet in the advanced list must be satisfied together or skipped
together. Thus, {width: 1920, height: 1280} is a request for that specific
resolution, not a request for that width or that height. One can think of
the basic constraints as requesting an or (non-exclusive) of the individual
constraints, while each advanced ConstraintSet is requesting an and of the
individual constraints in the ConstraintSet. An application may inspect the
full set of Constraints currently in effect via the
getConstraints()
accessor.
The specific value that the User Agent chooses for a constrainable
property is referred to as a Setting. For example, if the application
applies a ConstraintSet specifying that the framerate must be at least 30
frames per second, and no greater than 40, the Setting can be any
intermediate value, e.g., 32, 35, or 37 frames per second. The application
can query the current settings of the object's constrainable properties via
the getSettings()
accessor.
Due to the limitations of the interface definition language used in this specification, it is not possible for other interfaces to inherit or implement ConstrainablePattern. Therefore the WebIDL definitions given are only templates to be copied. Each interface that wishes to make use of the functionality defined here will have to provide its own copy of the WebIDL for the functions and interfaces given here. However it can refer to the semantics defined here, which will not change. See MediaStreamTrack Interface Definition for an example of this.
The getCapabilities() method returns the dictionary of the names of the constrainable properties that the object supports.
It is possible that the underlying hardware may not exactly map
to the range defined in the registry entry. Where this is possible,
the entry SHOULD define how to translate and scale the hardware's
setting onto the values defined in the entry. For example, suppose
that a registry entry defines a hypothetical fluxCapacitance
property that ranges from -10 (min) to 10 (max), but there are
common hardware devices that support only values of "off" "medium"
and "full". The registry entry might specify that for such
hardware, the User Agent should map the range value of -10 to
"off", 10 to "full", and 0 to "medium". It might also indicate that
given a ConstraintSet imposing a strict value of 3, the User Agent
should attempt to set the value of "medium" on the hardware,
and that getSettings()
should return a
fluxCapacitance of 0, since that is the value defined as
corresponding to "medium".
The getConstraints method returns the Constraints that
were the argument to the most recent successful call of
applyConstraints()
, maintaining the order in which they
were specified. Note that some of the optional ConstraintSets
returned may not be currently satisfied. To check which
ConstraintSets are currently in effect, the application should use
getSettings
.
The getSettings() method returns the current settings
of all the constrainable properties of the object, whether they are
platform defaults or have been set by
applyConstraints()
. Note that the actual setting of a
property MUST be a single value.
A new constraint structure to apply to this object.
The applyConstraints() algorithm for applying constraints is stated below. Here are some preliminary definitions that are used in the statement of the algorithm:
We use the term settings dictionary for the set of values that might be applied as settings to the object.
We define the fitness distance between a settings dictionary and a constraint set CS as the sum, for each constraint provided for a constraint name in CS, of the following values:
If the constraint is not supported by the browser, the fitness distance is 0.
If the constraint is required ('min', 'max', or 'exact'), and the settings dictionary's value for the constraint does not satisfy the constraint, the fitness distance is positive infinity.
(actual == ideal) ? 0 : |actual - ideal|/max(|actual|,|ideal|)
(actual == ideal) ? 0 : 1
More definitions:
We define the SelectSettings algorithm as follows:
Note that unknown properties are discarded by WebIDL, which
means that unknown/unsupported required constraints will silently
disappear. To avoid this being a surprise, application authors
are expected to first use the
getSupportedConstraints()
method as shown in the
Examples below.
ConstrainablePattern
object on which this
algorithm is applied. Let copy be an unconstrained copy
of object (i.e., copy should behave as if it
were object with all ConstraintSets removed.)For every possible settings dictionary of copy compute its fitness distance, treating bare values of properties as ideal values. Let candidates be the set of settings dictionaries for which the fitness distance is finite.
If candidates is empty, return
undefined
as the result of the function.
compute the fitness distance between it and each settings dictionary in candidates, treating bare values of properties as exact.
If the fitness distance is finite for one or more settings dictionaries in candidates, keep those settings dictionaries in candidates, discarding others.
If the fitness distance is infinite for all settings dictionaries in candidates, ignore this ConstraintSet.
Select one settings dictionary from the list of possible
settings, and return this as the result of the
SelectSettings()
algorithm. The UA SHOULD use the
one with the smallest fitness distance
, as
calculated in step 3.
When applyConstraints
is called, the User Agent MUST
run the following steps:
Let p be a new promise.
Let newContraints be the argument to this function.
Run the following steps in parallel:
Let successfulSettings be the result of running the SelectSettings algorithm with newConstraints as the constraint set.
If successfulSettings is
undefined
,
let failedConstraint be any required constraint
whose fitness distance was infinity for all settings
dictionaries examined while executing
the SelectSettings
algorithm,
let message be
either undefined
or an informative
human-readable message, and reject p with
a new
OverconstrainedError
created by
calling
OverconstrainedError(failedConstraint,
message)
. The
existingConstraints remain in effect in
this case.
Return p.
Any implementation that has the same result as the algorithm above is an allowed implementation. For instance, the implementation may choose to keep track of the maximum and minimum values for a setting that are OK under the constraints considered, rather than keeping track of all possible values for the setting.
When picking a settings dictionary, the UA can use any information available to it. Examples of such information may be whether the selection is done as part of device selection in getUserMedia, whether the energy usage of the camera varies between the settings dictionaries, or whether using a settings dictionary will cause the device driver to apply resampling.
The User Agent MAY choose new settings for the constrainable properties of the object at any time. When it does so it MUST attempt to satisfy the current Constraints, in the manner described in the algorithm above.
overconstrained
, is
executed when the User Agent is no longer able to satisfy the
requiredConstraints from the currently valid Constraints.
When executed, the event handler is passed an
OverconstrainedErrorEvent
as parameter, which
references an
OverconstrainedError
whose
constraint
attribute is set to one of the
requiredConstraints that can no longer be satisfied. The
message
attribute of
the OverconstrainedError
SHOULD contain a
string that is useful for debugging. The conditions under
which this error might occur are platform and
application-specific. For example, the user might physically
manipulate a camera in a way that makes it impossible to
provide a resolution that satisfies the constraints. The
User Agent MAY take other actions as a result of the
overconstrained situation.
An example of Constraints that could be passed into
applyConstraints()
or returned as a value of
constraints
is below. It uses the properties defined
in the Track property registry.
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["facingMode"]) { // Treat like an error. } var constraints = { width: { min: 640 }, height: { min: 480 }, advanced: [{ width: 650 }, { width: { min: 650 } }, { frameRate: 60 }, { width: { max: 800 } }, { facingMode: "user" }] };
Here is another example, specifically for a video track where I must have a particular camera and have separate preferences for the width and height:
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["deviceId"]) { // Treat like an error. } var constraints = { deviceId: {exact: "20983-20o198-109283-098-09812"}, advanced: [{ width: { min: 800, max: 1200 } }, { height: { min: 600 } }] };
And here's one for an audio track:
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["deviceId"] || !supports["volume"]) { // Treat like an error. } var constraints = { advanced: [{ deviceId: "64815-wi3c89-1839dk-x82-392aa" }, { volume: 0.5 }] };
Here's an example of use of ideal:
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["aspectRatio"] || !supports["facingMode"]) { // Treat like an error. } var gotten = navigator.mediaDevices.getUserMedia({ video: { width: {min: 320, ideal: 1280, max: 1920}, height: {min: 240, ideal: 720, max: 1080}, framerate: 30, // Shorthand for ideal. // facingMode: "environment" would be optional. facingMode: {exact: "environment"} }});
Here's an example of "I want 720p, but I can accept up to 1080p and down to VGA.":
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["width"] || !supports["height"]) { // Treat like an error. } var gotten = navigator.mediaDevices.getUserMedia({video: { width: {min: 640, ideal: 1280, max: 1920}, height: {min: 480, ideal: 720, max: 1080}, }});
Here's an example of "I want a front-facing camera and it must be VGA.":
var supports = navigator.mediaDevices.getSupportedConstraints(); if(!supports["width"] || !supports["height"] || !supports["facingMode"]) { // Treat like an error. } var gotten = navigator.mediaDevices.getUserMedia({video: { facingMode: {exact: "user"}, width: {exact: 640}, height: {exact: 480} }});
There is a single IANA registry that defines the constrainable properties of all objects that implement the Constrainable pattern. The registry entries MUST contain the name of each property along with its set of legal values. The registry entries for MediaStreamTrack are defined below. The syntax for the specification of the set of legal values depends on the type of the values. In addition to the standard atomic types (boolean, long, double, DOMString), legal values include lists of any of the atomic types, plus min-max ranges, as defined below.
List values MUST be interpreted as disjunctions. For example, if a property 'facingMode' for a camera is defined as having legal values ["left", "right", "user", "environment"], this means that 'facingMode' can have the values "left", "right", "environment", and "user". Similarly Constraints restricting 'facingMode' to ["user", "left", "right"] would mean that the User Agent should select a camera (or point the camera, if that is possible) so that "facingMode" is either "user", "left", or "right". This Constraint would thus request that the camera not be facing away from the user, but would allow the User Agent to allow the user to choose other directions.
The maximum legal value of this property.
The minimum value of this Property.
The exact required value for this property.
The ideal (target) value for this property.
The maximum legal value of this property.
The minimum value of this property.
The exact required value for this property.
The ideal (target) value for this property.
The exact required value for this property.
The ideal (target) value for this property.
The exact required value for this property.
The ideal (target) value for this property.
Capabilities is a dictionary containing one or more key-value pairs, where each key MUST be a constrainable property defined in the registry, and each value MUST be a subset of the set of values defined for that property in the registry. The exact syntax of the value expression depends on the type of the property, and its type is as defined in the Values column of the registry. The Capabilities dictionary specifies the subset of the constrainable properties and values from the registry that the User Agent supports. Note that a User Agent MAY support only a subset of the properties that are defined in the registry, and MAY support a subset of the set values for those properties that it does support. Note that Capabilities are returned from the User Agent to the application, and cannot be specified by the application. However, the application can control the Settings that the User Agent chooses for constrainable properties by means of Constraints.
An example of a Capabilities dictionary is shown below. This example is not very realistic in that a browser would actually be required to support more constrainable properties than just these.
{ frameRate: { min: 1.0, max: 60.0 }, facingMode: ["user", "environment"] }
The next example below points out that capabilities for range values provide ranges for individual constrainable properties, not combinations. This is particularly relevant for video width and height, since the ranges for width and height are reported separately. In the example, if the User Agent can only provide 640x480 and 800x600 resolutions the relevant capabilities returned would be:
{ width: { min: 640, max: 800 }, height: { min: 480, max: 600 }, aspectRatio: { min: 1.3333333333, max: 1.3333333333 } }
Note in the example above that the aspectRatio would make clear that arbitrary combination of widths and heights are not possible, although it would still suggest that more than two resolutions were available.
A specification using the Constrainable Pattern should not subclass the below dictionary, but instead provide its own definition. SeeMediaTrackCapabilities
for an example.
Settings is a dictionary containing one or more key-value
pairs. It MUST contain each key returned in
getCapabilities()
. There MUST be a single value for each key
and the value MUST be a member of the set defined for that property by
getCapabilities()
. The Settings
dictionary
contains the actual values that the User Agent has chosen for the
object's constrainable properties. The exact syntax of the value depends
on the type of the property.
A conforming User Agent MUST support all the constrainable properties defined in this specification.
An example of a Settings dictionary is shown below. This example is not very realistic in that a browser would actually be required to support more constrainable properties than just these.
{ frameRate: 30.0, facingMode: "user" }A specification using the Constrainable Pattern should not subclass the below dictionary, but instead provide its own definition. See
MediaTrackSettings
for an example.
Due to the limitations of WebIDL, interfaces implementing the Constrainable Pattern cannot simply subclass Constraints and ConstraintSet as they are defined here. Instead they must provide their own definitions that follow this pattern. See MediaTrackConstraints for an example of this.
Each member of a ConstraintSet corresponds to a constrainable property and specifies a subset of the property's legal Capability values. Applying a ConstraintSet instructs the User Agent to restrict the settings of the corresponding constrainable properties to the specified values or ranges of values. A given property MAY occur both in the basic Constraints set and in the advanced ConstraintSets list, and MAY occur at most once in each ConstraintSet in the advanced list.
This is the list of ConstraintSets that the User Agent MUST attempt to
satisfy, in order, skipping only those that cannot be satisfied. The
order of these ConstraintSets is significant. In particular, when
they are passed as an argument to applyConstraints
, the
User Agent MUST try to satisfy them in the order that is specified.
Thus if optional ConstraintSets C1 and C2 can be satisfied
individually, but not together, then whichever of C1 and C2 is first
in this list will be satisfied, and the other will not. The User
Agent MUST attempt to satisfy all optional ConstraintSets in the
list, even if some cannot be satisfied. Thus, in the preceding
example, if optional constraint C3 is specified after C1 and C2, the
User Agent will attempt to satisfy C3 even though C2 cannot be
satisfied. Note that a given property name may occur only once in
each ConstraintSet but may occur in more than one ConstraintSet.
This sample code exposes a button. When clicked, the button is disabled and the user is prompted to offer a stream. The user can cause the button to be re-enabled by providing a stream (e.g., giving the page access to the local camera) and then disabling the stream (e.g., revoking that access).
<input type="button" value="Start" onclick="start()" id="startBtn"> <script> var startBtn = document.getElementById('startBtn'); function start() { navigator.mediaDevices.getUserMedia({ audio: true, video: true }).then(gotStream).catch(logError); startBtn.disabled = true; } function gotStream(stream) { stream.oninactive = function () { startBtn.disabled = false; }; } function logError(error) { log(error.name + ": " + error.message); } </script>
This example allows people to take photos of themselves from the local video camera. Note that the Image Capture specification [[image-capture]] provides a simpler way to accomplish this.
<article> <style scoped> video { transform: scaleX(-1); } p { text-align: center; } </style> <h1>Snapshot Kiosk</h1> <section id="splash"> <p id="errorMessage">Loading...</p> </section> <section id="app" hidden> <p><video id="monitor" autoplay></video> <canvas id="photo"></canvas> <p><input type=button value="📷" onclick="snapshot()"> </section> <script> var video = document.getElementById('monitor'); var canvas = document.getElementById('photo'); navigator.mediaDevices.getUserMedia({ video: true }).then(function (stream) { video.srcObject = stream; stream.oninactive = noStream; video.onloadedmetadata = function () { canvas.width = video.videoWidth; canvas.height = video.videoHeight; document.getElementById('splash').hidden = true; document.getElementById('app').hidden = false; }; }).catch(function (reason) { document.getElementById('errorMessage').textContent = 'No camera available.'; }); function snapshot() { canvas.getContext('2d').drawImage(video, 0, 0); } </script> </article>
This section is non-normative; it specifies no new behavior, but instead summarizes information already present in other parts of the specification.
This document extends the Web platform with the ability to manage input devices for media - in this iteration, microphones, and cameras. It also allows the manipulation of audio output devices (speakers and headphones).
Without authorization (to the "drive-by web"), it offers the ability to
tell how many devices there are of each class. The identifiers for the
devices are designed to not be useful for a fingerprint that can track the
user between origins, but the number of devices adds to the fingerprint
surface. It recommends to treat the per-origin persistent identifier
deviceId
as other persistent storages (e.g. cookies) are
treated.
When authorization is given, this document describes how to get access to, and use, media data from the devices mentioned. This data may be sensitive; advice is given that indicators should be supplied to indicate that devices are in use, but both the nature of authorization and the indicators of in-use devices are platform decisions.
Authorization may be given on a case-by-case basis, or be persistent. In the case of a case-by-case authorization, it is important that the user be able to say "no" in a way that prevents the UI from blocking user interaction until permission is given - either by offering a way to say a "persistent NO" or by not using a modal permissions dialog.
It is possible to use constraints so that the failure of a getUserMedia call will return information about devices on the system without prompting the user, which increases the surface available for fingerprinting. The User Agent should consider limiting the rate at which failed getUserMedia calls are allowed in order to limit this additional surface.
In the case of persistent authorization, it is important that it is easy to find the list of granted permissions and revoke permissions that the user wishes to revoke.
Once permission has been granted, the User Agent should make two things readily apparent to the user:
Developers of sites with persistent permissions should be careful that these permissions not be abused.
In particular, they should not make it possible to automatically send audio or video streams from authorized media devices to an end point that a third party can select.
Indeed, if a site offered URLs such as
https://webrtc.example.org/?call=user
that would
automatically set up calls and transmit audio/video to
user
, it would be open for instance to the
following abuse:
Users who have granted permanent permissions to
https://webrtc.example.org/
could be tricked to send their
audio/video streams to an attacker EvilSpy
by following a
link or being redirected to
https://webrtc.example.org/?user=EvilSpy
.
IANA is requested to register the following constrainable properties as specified in [[!RTCWEB-CONSTRAINTS]]:
The following constrainable properties are defined to apply to both
video and audio MediaStreamTrack
objects:
Property Name | Values | Notes |
---|---|---|
sourceType | SourceTypeEnum |
The type of the source of the MediaStreamTrack. Note that the setting of this property is uniquely determined by the source that is attached to the Track. In particular, getCapabilities() will return only a single value for sourceType. This property can therefore be used for initial media selection with getUserMedia(). However, it is not useful for subsequent media control with applyConstraints(), since any attempt to set a different value will result in an unsatisfiable ConstraintSet. |
deviceId | DOMString | The origin-unique identifier for the source of the MediaStreamTrack. The same identifier MUST be valid between browsing sessions of this origin, but MUST also be different for other origins. Some sort of GUID is recommended for the identifier. Note that the setting of this property is uniquely determined by the source that is attached to the Track. In particular, getCapabilities() will return only a single value for deviceId. This property can therefore be used for initial media selection with getUserMedia(). However, it is not useful for subsequent media control with applyConstraints(), since any attempt to set a different value will result in an unsatisfiable ConstraintSet. |
groupId | DOMString | The group identifier for the source of the MediaStreamTrack. Two devices have the same group identifier if they belong to the same physical device; for example, the audio input and output devices representing the speaker and microphone of the same headset would have the same groupId. |
The following constrainable properties are defined to apply only to
video MediaStreamTrack
objects:
Property Name | Values | Notes |
---|---|---|
width | ConstrainLong |
The width or width range, in pixels. As a capability, the range should span the video source's pre-set width values with min being the smallest width and max being the largest width. |
height | ConstrainLong |
The height or height range, in pixels. As a capability, the range should span the video source's pre-set height values with min being the smallest height and max being the largest height. |
frameRate | ConstrainDouble |
The exact frame rate (frames per second) or frame rate range. If this frame rate cannot be determined (e.g. the source does not natively provide a frame rate, or the frame rate cannot be determined from the source stream), then this value MUST refer to the User Agent's vsync display rate. |
aspectRatio | ConstrainDouble |
The exact aspect ratio (width in pixels divided by height in pixels, represented as a double rounded to the tenth decimal place) or aspect ratio range. |
facingMode | ConstrainDOMString |
This string (or each string, when a list) should be one of the
members of VideoFacingModeEnum . The members
describe the directions that the camera can face, as seen from the
user's perspective. Note that getConstraints
may not return exactly the same string for strings not in this
enum. This preserves the possibility of using a future version of
WebIDL enum for this property. |
The source is facing toward the user (a self-view camera).
The source is facing away from the user (viewing the environment).
The source is facing to the left of the user.
The source is facing to the right of the user.
Below is an illustration of the video facing modes in relation to the
user.
The following constrainable properties are defined to apply only to
audio MediaStreamTrack
objects:
Property Name | Values | Notes |
---|---|---|
volume | ConstrainDouble |
The volume or volume range, as a multiplier of the linear audio sample values. A volume of 0.0 is silence, while a volume of 1.0 is the maximum supported volume. A volume of 0.5 will result in an approximately 6 dBSPL change in the sound pressure level from the maximum volume. Note that any ConstraintSet that specifies values outside of this range of 0 to 1 can never be satisfied. |
sampleRate | ConstrainLong |
The sample rate in samples per second for the audio data. |
sampleSize | ConstrainLong |
The linear sample size in bits. This constraint can only be satisfied for audio devices that produce linear samples. |
echoCancellation | boolean |
When one or more audio streams is being played in the processes of various microphones, it is often desirable to attempt to remove the sound being played from the input signals recorded by the microphones. This is referred to as echo cancellation. There are cases where it is not needed and it is desirable to turn it off so that no audio artifacts are introduced. This allows applications to control this behavior. |
latency | ConstrainDouble |
The latency or latency range, in seconds. The latency is the time between start of processing (for instance, when sound occurs in the real world) to the data being available to the next step in the process. Low latency is critical for some applications; high latency may be acceptable for other applications because it helps with power constraints. The number is expected to be the target latency of the configuration; the actual latency may show some variation from that. |
This section will be removed before publication.
getSupportedConstraints()
method.The editors wish to thank the Working Group chairs and Team Contact, Harald Alvestrand, Stefan Håkansson, and Dominique Hazaël-Massieux, for their support. Substantial text in this specification was provided by many people including Jim Barnett, Harald Alvestrand, Travis Leithead, Josh Soref, Martin Thomson, Jan-Ivar Bruaroey, Peter Thatcher, Dominique Hazaël-Massieux, and Stefan Håkansson.