Ray2d
A two-dimensional ray with an origin and a direction.
Constructors
Constructor | Description |
new(origin, direction)
Signature: (origin:V2d * direction:V2d) -> unit
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Creates Ray from origin point and directional vector |
Instance members
Instance member | Description |
AnyNaN
Signature: bool
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Returns true if either the origin or the direction contains any NaN value. |
BoundingBox2d
Signature: Box2d
Modifiers: abstract |
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Equals(other)
Signature: other:obj -> bool
Modifiers: abstract |
Checks if 2 objects are equal. |
GetClosestPointOnRay(p)
Signature: p:V2d -> V2d
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Gets the point on the ray that is closest to the given point. Ray direction must be normalized (length 1). |
GetDistanceToRay(p)
Signature: p:V2d -> float
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GetHashCode()
Signature: unit -> int
Modifiers: abstract |
Calculates Hash-code of the given ray. |
GetLine2dOnRay(range)
Signature: range:Range1d -> Line2d
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Gets segment on the ray starting at range.Min direction from origin and ending at range.Max direction from origin. |
GetLine2dOnRay(tMin, tMax)
Signature: (tMin:float * tMax:float) -> Line2d
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Gets segment on the ray starting at tMin direction from origin and ending at tMax direction from origin. |
GetPointOnRay(t)
Signature: t:float -> V2d
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Gets the point on the ray that is t * direction from origin. |
GetPointSide(p)
Signature: p:V2d -> float
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Returns a signed value where left is negative and right positive. The magnitude is equal to the double size of the triangle the ray + direction and p. |
GetT(p)
Signature: p:V2d -> float
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Gets the t for a point p on this ray. |
Intersect(r)
Signature: r:Ray2d -> V2d
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Intersect(dirVector)
Signature: dirVector:V2d -> V2d
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IsInvalid
Signature: bool
Modifiers: abstract |
A ray is invalid if its direction is zero. |
IsValid
Signature: bool
Modifiers: abstract |
A ray is valid if its direction is non-zero. |
LexicalCompare(other)
Signature: other:Ray2d -> int
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Line2d
Signature: Line2d
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Plane2d
Signature: Plane2d
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Reversed
Signature: Ray2d
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ToString()
Signature: unit -> string
Modifiers: abstract |
Static members
Static member | Description |
FromEndPoints(origin, target)
Signature: (origin:V2d * target:V2d) -> Ray2d
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op_Equality(a, b)
Signature: (a:Ray2d * b:Ray2d) -> bool
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op_Inequality(a, b)
Signature: (a:Ray2d * b:Ray2d) -> bool
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Parse(s)
Signature: s:string -> Ray2d
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