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backend_id | type |
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char * | name |
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bool | dynamic |
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char * | lib_name |
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void(* | start )(void) |
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void(* | finish )(void) |
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void(* | sigchld )(void) |
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void(* | play )(const char *) |
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void(* | stop )(void) |
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void(* | pause )(void) |
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void(* | seek )(int) |
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void(* | volume_step )(float) |
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float(* | position )(void) |
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float(* | volume )(void) |
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bool(* | playing )(void) |
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bool(* | paused )(void) |
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void(* | set_callback_playnext )(void(*f)(void)) |
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void(* | set_callback_notice )(void(*f)(char *,...)) |
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void(* | set_callback_error )(void(*f)(char *,...)) |
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void(* | set_callback_fatal )(void(*f)(char *,...)) |
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void(* | monitor )(void) |
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The documentation for this struct was generated from the following file: