|
float | position |
|
float | volume |
|
bool | playing |
|
bool | paused |
|
bool | about_to_finish |
|
void(* | playnext_cb )(void) |
|
void(* | notice_cb )(char *,...) |
|
void(* | error_cb )(char *,...) |
|
void(* | fatal_cb )(char *,...) |
|
GstElement * | player |
|
GstBus * | bus |
|
The documentation for this struct was generated from the following file: