Overview
jsRipOff is a clone of the Rip-off game written by Tim Skelly for
Cinematronics in 1980.
It was created as a demo for the open source game
engine arcade.js.
This game requires HTML5 support, namely <canvas> and <audio>.
Therefore it will not run on Internet Explorer <= 8.
It was tested however with Firefox 3.6, Chrome 8, Safari, and seems to run. Only
sound is a bit flakey.
The flocking behavior of the bandits is roughly mimicked, but not yet
complete.
Usage
The goal of this game is to protect eight canisters in the center of the
screen from being ripped-off by waves of enemies.
Enemies can be destroyed by firing at or colliding with them.
The players have infinite lives, but there is a small time penalty every
time the player is hit.
Player 1
Use [Up], [Left], and [Right] keys to move
the player's tank. Press [Space] to fire.
Player 2 (or alternatively in single player mode)
Use Mouse and left-click to move to cursor. Use right-click to aim and fire.
The game is over, when the last canister was dragged off the screen by the enemies.
Play jsRipOff
Play jsRipOff on touch screens