Total Level: 1

Increase Renew's duration by 1/2/3 seconds
Renew's heal has a 15/30/45%
chance of restoring mana
Increased Healpower by 15/30/45/60/75
Increase Renew's effect by 5/10/15%
Increase Ranger's damage by 6/12/18%
Ranger's attacks have a 5% chance to poison enemy for 5 seconds
dealing 15/25/35(*10% Ranger's damage) per second
Increase total Healpower by 2.5/5/7.5%
Increase Tank's HP by 5/10/15%
Tank also gains 3/6/9% additional damage reduction
Increase healing received by all party members
by 6/12/18%
All party members regenerate
2/4/6+(*1.5% Healpower)
HP per second
Increase party attack speed by 3/6/9%
Increase party dodge chance by 2/4/6%
Reduce 8/16/24% of maximum mana
Increase Renew's effect by 1/2/3%
Renew now heals for 10/15/20%
of amount healed at the end of the duration
Increase Tank's HP by 85/170/235
Tank gains additional 15/20/25%
damage reduction when below 35% health
A storm will occasionally spawn
slowing all enemies' attack speed by 5/10/15%
and increase damage taken by 3/6/9%
Increase Rejuvenate's mana gain by 2/4/6
Rejuvenate now heals for 0.7/1.4/2.1%
of their maximum health for all party member per tick
Increase Ranger's damage by 2/4/6%
Ranger will occasionally cast Rapid Shot
Rapid Shot deals damage equal to 32/44/56% of Ranger's damage
Rapid Shot fires 6 arrows and has increased crit chance
Increase HealPower by 80/160/240
Every 6 seconds all party members are healed for
2/4/6% of their maximum health
Increase mana regen by 0.5/1/1.5
Reduce renew's, dispel's, radiant heal's
and rejuvenate's cooldown by 15/30/45%
During Spirit Form (Healer HP is 0),
healing done is increased by 20/30/40%
Increase all party members' HP
Tank by 40/80/120/160
Berzerker by 35/70/105/140
Ranger by 25/50/75/100
Healer by 30/60/90/120
Incease Lesser Healing's effect
by 10/20/30%
Your healing on target with less than 30% life
is increased by 10/20/30%
Your Lesser Heal also heal 1 extra wounded target
for 25/35/45% healing done to the main target
Increase total Healpower by 2.5/5/7.5%
Incease Lesser/Radiant/Flash Heal effect
by 5/10/15%
Your Lesser/Radiant/Flash Heal also
reduces target's damage taken
by 5/7/9% for 5 seconds
Gain an aura that reduces
all damage taken by 2/4/6%
Increase Tank's block chance by 1/2/3%
Tank's attacks have a 10/15/20% chance to deal bonus damage equal to
20/25/30+(Tank's block chance)% of Tank's damage
Gain an aura that increases
all party member's block chance by 2/4/6%
Reduce 5/10/15% of maximum mana
Increase Tank's health by 50/100/150
Redirect 5/10/15% damage taken by
all party memebers to Tank
Incease HealPower by 25/50/75
Incease Lesser Heal's effect by 7/14/21%
Your Lesser Heal has a 8/11/14% chance
to refresh target's Renew duration
Reduce maximum mana cost reduction of auras by 30/40/50%
All party members deal 1/2/3% more damage per aura on them
Every 6 seconds Tank is healed for
5/10/15% of his maximum health
Increase Tank's health and damage by 2/4/6%
Increase Tank's block chance by 1/2/3%
Tank will occasionally cast Inspire
Inspire regenerates 20/40/60 hp per seconds and increase
damage dealt by 2/3/4% for all party members
Lasts 3 seconds
Increase Tank's block chance by 2/4/6%
Tank is healed for 1/2/3% of his maximum health on block
Increase Tank's health by 3/6/9%
Tank deals 60/120/180% more damage while under 30% health
Increase all party members' damage
Tank by 4/8/12/16
Berzerker by 9/18/27/36
Ranger by 3/6/9/12
Healer by 2/4/6/8
Target takes 1/2/3/4% more damage
for each 20% life missing
Increase cast speed
by 5/10/15%
Increase all party members' damage
by 4/8/12%
Dead characters can still attack with
20/30/40% damage
Your Lesser/Radiant/Flash Heal also
increases taget's damage
by 7/14/21% for 3 seconds
Increase all party members' damage by 1.5/3/4.5%
All characters' attack restores HP equal to
4/5/6% damage dealt
All enemies lose
35/70/105+(*3% Healpower)HP per second
Gain an aura that increases
all party member's crit chance by 2.5/5/7.5%
Reduce maximum mana by 6/12/18%
Increase all party members' health by 4/8/12%
Increase all party members' dodge chance by 1.5/3/4.5%
Increase healpower by 30/60/90%
Reduce all party members' healing received by 15/30/45%
Increase Tank's block chance by 2/4/6%
Tank's attacks have a 5/10/15% chance to mark target
increasing its damage taken by 6/12/18%
Increase Ranger's damage by 2/4/6%
Increase Ranger's dodge chance by 8/16/24%
Increase all party members' damage by 2/4/6%
Increase all party members' attack speed by 1.5/3/4.5%
Increase all party members' crit chance by 1/2/3%
Increase all party members' crit damage by 5/10/15%
Increase maximum mana by 200/400/600
15/30/45% of damage taken by Healer
is taken from mana instead
Increase Berzerker's damage by 3/6/9%
Increase Berzerker's crit damage by 5/10/15%
Berzerker will occasionally cast Chaos Strike
Chaos Strike deals 105/110/115% of Berzerker's damage
Chaos Strike is guarenteed to crit
Increase all party members' health by 2/4/6%
Whenever a party member receives fatal blow
for the first time in a fight
He/She is healed for 25/45/65% of his/her maximum health instead