Openface2Selector
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Openface2Selector
FILTER
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Select feature groups. |
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success
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BOOL
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1
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'false'
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LOCK
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Select detection success (1 value)
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+ |
confidence
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BOOL
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1
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'false'
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LOCK
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Select detection confidence (1 value)
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+ |
pose
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BOOL
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1
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'false'
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LOCK
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Select head position (x,y,z,rot_x,rot_y,rot_z)
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+ |
landmarks
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BOOL
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1
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'false'
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LOCK
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Select landmarks (x_1,y_1,...,x_68,y_68)
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landmarks3d
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BOOL
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1
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'false'
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LOCK
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Select 3D landmarks (x_1,y_1,z_1,...,x_68,y_68,z_68)
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eye
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BOOL
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1
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'false'
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LOCK
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Select 2D eye landmarks (x_1,y_1,...,x_56,y_56)
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eye3d
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BOOL
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1
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'false'
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LOCK
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Select 3D eye landmarks (x_1,y_1,z_1,...,x_56,y_56,z_56)
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gaze
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BOOL
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1
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'false'
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LOCK
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Select gaze direction (x_left,y_left,z_left,x_right,y_right,z_right)
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auclass_success
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BOOL
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1
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'false'
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LOCK
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Select action units success (classification)
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auclass
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BOOL
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1
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'false'
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LOCK
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Select action units (classification -> AU01=InnerBrowRaiser,AU02=OuterBrowRaiser,AU04=BrowLowerer,AU05=UpperLidRaiser,AU06=CheekRaiser,AU07=LidTightener,AU09=NoseWrinkler,AU10=UpperLipRaiser,AU12=LipCornerPuller,AU14=Dimpler,AU15=LipCornerDepressor,AU17=ChinRaiser,AU20=LipStretcher,AU23=LipTightener,AU25=LipsPart,AU26=JawDrop,AU45=Blink)
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aureg_success
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BOOL
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1
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'false'
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LOCK
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Select action units success (regression)
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aureg
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BOOL
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1
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'false'
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LOCK
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Select action units (regression -> AU01=InnerBrowRaiser,AU02=OuterBrowRaiser,AU04=BrowLowerer,AU05=UpperLidRaiser,AU06=CheekRaiser,AU07=LidTightener,AU09=NoseWrinkler,AU10=UpperLipRaiser,AU12=LipCornerPuller,AU14=Dimpler,AU15=LipCornerDepressor,AU17=ChinRaiser,AU20=LipStretcher,AU23=LipTightener,AU25=LipsPart,AU26=JawDrop,AU28=LipSuck,AU45=Blink)
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Openface2
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Openface2
FILTER
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Facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation. |
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modelPath
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CHAR
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1024
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'.\'
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LOCK
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Path to model
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auPath
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CHAR
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1024
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'.\'
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LOCK
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Path to action units
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pose
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BOOL
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1
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'true'
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LOCK
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Calculate head position (x,y,z,rot_x,rot_y,rot_z)
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posecorr
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BOOL
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1
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'true'
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LOCK
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Calculate the corrected head position (x,y,z,rot_x,rot_y,rot_z)
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landmarks
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BOOL
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1
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'true'
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LOCK
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Calculate landmarks (x_1,y_1,...,x_68,y_68)
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landmarks3d
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BOOL
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1
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'true'
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LOCK
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Calculate 3D landmarks (x_1,y_1,z_1,...,x_68,y_68,z_68)
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eye
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BOOL
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1
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'true'
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LOCK
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Calculate 2D eye landmarks (x_1,y_1,...,x_56,y_56)
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eye3d
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BOOL
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1
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'true'
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LOCK
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Calculate 3D eye landmarks (x_1,y_1,z_1,...,x_56,y_56,z_56)
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+ |
gaze
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BOOL
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1
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'true'
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LOCK
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Calculate gaze direction (x_left,y_left,z_left,x_right,y_right,z_right)
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actionunits
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BOOL
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1
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'true'
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LOCK
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Calculate action units
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facetracker
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INT
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1
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'0'
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LOCK
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0=MTCNN_DETECTOR,1=HAAR_DETECTOR,2=HOG_SVM_DETECTOR
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