MicrosoftKinect2
SENSOR
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Microsoft Kinect V2 Sensor |
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sr
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DOUBLE
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1
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'20.00000'
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LOCK
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sample rate in hz
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showFaceTracking
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BOOL
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1
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'true'
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LOCK
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show face tracking
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showBodyTracking
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BOOL
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1
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'true'
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LOCK
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show body tracking (only paints joints, use the SkeletonPainter plugin for more options
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trackNearestPersons
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UINT
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1
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'1000'
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LOCK
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track only the n (<=6) persons closest to the kinect (front to back), otherwise 6 persons are tracked (left to right)
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screenWidth
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UINT
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1
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'0'
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LOCK
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screen width (if skeleton is projected). Use 0 for rgb image size.
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screenHeight
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UINT
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1
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'0'
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LOCK
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screen height (if skeleton is projected). Use 0 for rgb image size.
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rotQuaternion
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BOOL
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1
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'false'
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LOCK
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use quaternions for rotation instead of euler
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Available channels: |
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depthr
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Depth raw image with a resolution of 512*424 as unsigned short values in range [0..4500].
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depth
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Depth image with a resolution of 512*424 as greyscale image in range [0..255].
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irr
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Infrared raw image with a resolution of 512*424 as unsigned short values in range [0..60000].
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ir
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Infrared image with a resolution of 512*424 as greyscale image in range [0..255].
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rgb
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RGB image with a resolution of 1920*1080 as rgb values in range [0..255].
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skeleton
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Reports 3D skeleton positions. see /infos/Kinect 1 vs 2 Skeleton.png
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face
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Reports 1347 face points (2d).
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face3d
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Reports 1347 face points (3d).
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au
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Reports 17 face shape animations (formerly called action units) (https://msdn.microsoft.com/en-us/library/microsoft.kinect.face.faceshapeanimations.aspx).
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head
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Reports head pose in degree (pitch, roll, yaw).
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skeleton2screen
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Reports 2D points for painting joints on a screen.
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skeletonconf
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Reports separate confidence values for the skeleton joints.
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hand
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Reports the handpose of left and right hand.
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