SOURCE
ssimicrosoftkinect.dll

SUMMARY
MicrosoftKinectSmileDetector MicrosoftKinectSmileDetector
MicrosoftKinectPainter MicrosoftKinectPainter
MicrosoftKinectFAD MicrosoftKinectFAD
MicrosoftKinectAUFeat MicrosoftKinectAUFeat
MicrosoftKinect MicrosoftKinect

DETAILS
MicrosoftKinectSmileDetector
  MicrosoftKinectSmileDetector  FILTER
 
           Smile detector for Microsoft Kinect (works on action unit provided by Kinect SDK's face detection).
 
             +  factors   CHAR   1024   ''   LOCK   multiplication factors separated by comma (default: 1.0) 
 
MicrosoftKinectPainter
  MicrosoftKinectPainter  FILTER
 
           visualizes skeleton and face tracking of the microsoft kinect on a video stream
 
             +  projected   BOOL   1   'true'   LOCK   screen coordinates are projected 
             +  scaled   BOOL   1   'true'   LOCK   screen coordinates are scaled (width and height) to [0..1] 
             +  showSkeleton   BOOL   1   'true'   LOCK   paints the skeleton if selected 
             +  showFace   BOOL   1   'true'   LOCK   paints the face if selected 
 
MicrosoftKinectFAD
  MicrosoftKinectFAD  FEATURE
 
           Kinect face activity detector
 
             +  minfaceframes   UINT   1   '1'   LOCK   minimum #frames with a face (if < threshold 0 is returned, otherwise relative #frames with a face) 
 
MicrosoftKinectAUFeat
  MicrosoftKinectAUFeat  FEATURE
 
           Kinect action units feature set
 
 
MicrosoftKinect
  MicrosoftKinect  SENSOR
 
           Microsoft Kinect Sensor
 
             +  sr   DOUBLE   1   '30.00000'   LOCK   sample rate in hz 
             +  showFaceTracking   BOOL   1   'true'   LOCK   show face tracking 
             +  simpleFaceTracking   BOOL   1   'true'   LOCK   shows simple Face instead of all points 
             +  showBodyTracking   BOOL   1   'true'   LOCK   show body tracking 
             +  trackNearestPerson   BOOL   1   'true'   LOCK   track only person closest to the kinect, otherwise two persons are tracked (left to right) 
             +  seatedSkeletonMode   BOOL   1   'false'   LOCK   turns seated skeleton mode on/off 
             +  nearTrackingMode   BOOL   1   'true'   LOCK   turns near tracking mode on/off 
             +  screenWidth   UINT   1   '0'   LOCK   screen width (if skeleton is projected). Use 0 for rgb image size. 
             +  screenHeight   UINT   1   '0'   LOCK   screen height (if skeleton is projected). Use 0 for rgb image size. 
             +  screenDepthMultiplier   FLOAT   1   '2000.00000'   LOCK   screen depth miltplier (if skeleton is projected) 
             +  screenScale   BOOL   1   'true'   LOCK   scale screen coordinates (width and height) to [0..1] 
             +  rotQuaternion   BOOL   1   'false'   LOCK   use quaternions fro rotation instead of euler 
             +  deviceIndex   UINT   1   '0'   LOCK   index of device 
             +  rgbres   UINT   1   '2'   LOCK   rgb resolution (2=640x480, 3=1280x960 , else default 640x480) 
             +  depthres   UINT   1   '2'   LOCK   depth image resolution (0=80x60, 1=320x240, 2=640x480, else default 640x480) 
 
           Available channels:
 
             +  depthr   Depth raw image with a resolution of 640*480 as unsigned short values in range [0..1000]. 
             +  depth   Depth image with a resolution of 640*480 as gray image in range [0..255]. 
             +  rgb   RGB image with a resolution of 640x480 as rgb values in range [0..255]. 
             +  skeleton   Reports 3D skeleton positions [head, neck, torso, waist, left_collar, left_shoulder, left_elbow, left_wrist, left_hand, left_fingertip, right_collar, right_shoulder, right_elbow, right_wrist, right_hand, right_fingertip, left_hip, left_knee, left_ankle, left_foot, right_hip, right_knee, right_ankle, right_foot]. 
             +  face   Reports 100 face points. 
             +  face3d   Reports 100 face points. 
             +  au   Reports 6 action units (upper_lip_raiser, jaw_lowerer, lip_stretcher, brow_lowerer, lip_corner_depressor, outer_brow_raiser). 
             +  su   Reports 11 shape units (head_height, eyebrows_vertical_position, eyes_vertical_position, eyes_width, eyes_height, eyes_separation_distance, nose_vertical_position, mouth_vertical_position, mouth_width, eyes_vertical_difference, chin_width). 
             +  head   Reports head pose in degree (pitch, roll, yaw). 
             +  skeleton   Reports 3D skeleton positions [head, neck, torso, waist, left_collar, left_shoulder, left_elbow, left_wrist, left_hand, left_fingertip, right_collar, right_shoulder, right_elbow, right_wrist, right_hand, right_fingertip, left_hip, left_knee, left_ankle, left_foot, right_hip, right_knee, right_ankle, right_foot]. 
             +  skeleton   Reports 3D skeleton positions [head, neck, torso, waist, left_collar, left_shoulder, left_elbow, left_wrist, left_hand, left_fingertip, right_collar, right_shoulder, right_elbow, right_wrist, right_hand, right_fingertip, left_hip, left_knee, left_ankle, left_foot, right_hip, right_knee, right_ankle, right_foot]. 
 


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