This is an example of event handling. Cornerstone fires the event 'CornerstoneImageRendered'
everytime the image is updated. The event includes the canvas context set to the image coordinate system
so you can draw overlays. Cornerstone also fires the event 'cornerstoneImageLoaded' on the cornerstone
object every time an image is loaded.
This example illustrates this by updating the bottom left overlay with the updated WW/WC values. It also
illustrates overlays on the image itself by drawing a rectangle around a tumor and labeling it with the text
"Tumor Here". It also changes the text "Last ImageId Loaded:" to show the image id loaded
Last ImageId Loaded: