Run car by a path

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1.Put the car somewhere near the starting point of path (but not too close).

2.Open the console (choose BeamNG - System Lua mode), invoke the command:
wayPoints.loadWayPoints(carId, "filename")
Where carId - is id car for which to load the path (how to get car id); filename - file name with the paths.

3.In the console invoke the command:
wayPoints.runCar(carId)

 

Waypoints stores in C:\Users\<UserName>\Documents\BeamNG.drive\Waypoints\

 

Or click on "Run all cars" or "Run car" in ui app:

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